コード例 #1
0
 void Death()
 {
     Destroy(gameObject);
     animController.isDead();
     //enemyAudio.clip = deathClip;
     //enemyAudio.Play ();
 }
コード例 #2
0
    void Update()
    {
        timer += Time.deltaTime;

        if (timer >= timeBetweenAttacks && enemyHealth.currentHealth > 0)
        {
            Debug.Log("begining scan Range");
            ScanRange();
        }

        if (playerHealth.currentHealth <= 0)
        {
            EnemyAnimatorScript.isDead();
        }
    }