コード例 #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (coldTime >= 1 && collision.gameObject.tag == "Player")
     {
         LHNetworkPlayer player  = collision.GetComponent <LHNetworkPlayer>();
         EnegySprite     _eSprit = player.GetEnegySprite();
         if (_eSprit)
         {
             _eSprit.OnSelfDestory();
             manager.OnUseEnegy(player);
             coldTime = 0;
         }
     }
 }
コード例 #2
0
 public bool CarrySprite(EnegySprite obj)
 {
     if (_carrySprite)
     {
         return(true);
     }
     else
     {
         if (obj)
         {
             _carrySprite = obj;
         }
         return(false);
     }
 }
コード例 #3
0
 public void RemoveSprite(EnegySprite obj)
 {
     SpritArr.Remove(obj);
 }