コード例 #1
0
 public void Endgame(EndgameType type)
 {
     gameObject.SetActive (true);
     if (type == EndgameType.kEndgameTypeWin){
         imgWin.gameObject.SetActive(true);
     }
     else if (type == EndgameType.kEndgameTypeLose){
         imgLose.gameObject.SetActive(true);
     }
     else{
         imgEndtime.gameObject.SetActive(true);
     }
 }
コード例 #2
0
 public MoveGenerationResult()
 {
     Moves   = new List <Move>();
     Endgame = EndgameType.None;
 }
コード例 #3
0
 /// <summary>
 /// Initializes new object of EndGameInfo with given end game parameters
 /// </summary>
 public EndGameInfo(EndgameType endgameType, PieceColor?wonSide)
 {
     EndgameType = endgameType;
     WonSide     = wonSide;
 }