public DotsAplenty(Game game, EndCutscene64Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; this.UpdateOrder = 1000; }
public MulticoloredSpace(Game game, EndCutscene64Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; this.UpdateOrder = 1000; }
public ZoomOut(Game game, EndCutscene64Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; this.UpdateOrder = 1000; }
public WhiteNoise(Game game, EndCutscene64Host host) : base(game) { this.Host = host; this.DrawOrder = 1000; }