コード例 #1
0
 private void AttackSelected(GameObject position)
 {
     attackButton.SetActive(false);
     rollType           = EncounterRollType.Attack;
     diceResultRecieved = 0;
     ThrowDices();
 }
コード例 #2
0
 private void DodgeMoveSelected(PositionBehavior _)
 {
     dodgeMover.Hide();
     blockButton.SetActive(false);
     dodgeButton.SetActive(false);
     rollType           = EncounterRollType.Dodge;
     diceResultRecieved = 0;
     ThrowDices();
 }