private void encoder_rhythm_set_values(EncoderRhythm encoderRhythm) { check_rhythm_active.Active = encoderRhythm.Active; /* * if(encoderRhythm.RepsOrPhases) * radio_rhythm_together.Active = true; * else * radio_rhythm_separated.Active = true; */ //just before 1.8.0 always use separated radio_rhythm_separated.Active = true; //spin_rhythm_rep.Value = encoderRhythm.RepSeconds; spin_rhythm_ecc.Value = encoderRhythm.EccSeconds; spin_rhythm_con.Value = encoderRhythm.ConSeconds; spin_rhythm_rest_reps.Value = encoderRhythm.RestRepsSeconds; spin_rhythm_reps_cluster.Value = encoderRhythm.RepsCluster; spin_rhythm_rest_clusters.Value = encoderRhythm.RestClustersSeconds; frame_rhythm.Visible = check_rhythm_active.Active; if (encoderRhythm.RepsOrPhases) { notebook_duration_repetition.CurrentPage = 0; } else { notebook_duration_repetition.CurrentPage = 1; } if (encoderRhythm.RestRepsSeconds < 0.1) { check_rhythm_rest_reps.Active = false; } if (encoderRhythm.UseClusters()) { check_rhythm_use_clusters.Active = true; vbox_rhythm_cluster.Visible = true; } else { check_rhythm_use_clusters.Active = false; vbox_rhythm_cluster.Visible = false; } should_show_vbox_rhythm_rest_after(); }
private phases getNextPhase(phases previousPhase) { //manage what happens after cluster rest or if we should start a cluster rest if (encoderRhythm.UseClusters()) { //check what happens after cluster rest if (previousPhase == phases.RESTCLUSTER) { if (encoderRhythm.RepsOrPhases) { return(phases.REPETITION); } else if (gravitatory && !encoderRhythm.RestAfterEcc) //ecc-con { return(phases.ECC); } else // ! gravitatory or gravitatory resting after ecc { return(phases.CON); } } //check if we are on (REPETITION or ECC or CON) and we should start a cluster rest if (nreps > 0 && nreps % encoderRhythm.RepsCluster == 0 && (previousPhase == phases.REPETITION || (previousPhase == phases.CON && gravitatory && !encoderRhythm.RestAfterEcc) || (previousPhase == phases.ECC && (!gravitatory || encoderRhythm.RestAfterEcc)) ) ) { return(phases.RESTCLUSTER); } } if (encoderRhythm.RepsOrPhases) { if (previousPhase == phases.REPETITION) { if (encoderRhythm.RestRepsSeconds == 0) { return(phases.REPETITION); } else { return(phases.RESTREP); } } else //RESTREP { return(phases.REPETITION); } } if (gravitatory && !encoderRhythm.RestAfterEcc) //ecc-con { if (previousPhase == phases.ECC) { return(phases.CON); } else if (previousPhase == phases.CON) { if (encoderRhythm.RestRepsSeconds == 0) { return(phases.ECC); } else { return(phases.RESTREP); } } else //(previousPhase == phases.RESTREP) { return(phases.ECC); } } else // ! gravitatory or gravitatory resting after ecc { if (previousPhase == phases.CON) { return(phases.ECC); } else if (previousPhase == phases.ECC) { if (encoderRhythm.RestRepsSeconds == 0) { return(phases.CON); } else { return(phases.RESTREP); } } else //(previousPhase == phases.RESTREP) { return(phases.CON); } } }