// Use this for initialization void Start() { if (determinePositionOfCamera.GetCount() == 0) { EnableComponents.MakeItemAppear(StartTourCanvas); player.transform.position = StartPosition.transform.position; determinePositionOfCamera.IncrementCount(); } else if (determinePositionOfCamera.GetCount() == 1) { player.transform.position = PositionThreeCanvas.transform.position; player.transform.eulerAngles = new Vector3(0, -180, 0); EnableComponents.MakeItemAppear(MoveToThreeHalfCanvas); determinePositionOfCamera.IncrementCount(); } else { EnableComponents.MakeItemAppear(EndTourCanvas); player.transform.position = PositionFiveCanvas.transform.position; } DontDestroyOnLoad(determinePositionOfCamera); }
public void MoveToFifthCanvas() { iTween.MoveTo(player, PositionFiveCanvas.transform.position, 1.5f); EnableComponents.MakeItemDisappear(HoloFitButtons); EnableComponents.MakeItemAppear(PlayBasketballCanvas); }
public void MoveToFourthCanvas() { iTween.MoveTo(player, PositionFourCanvas.transform.position, 1.5f); EnableComponents.MakeItemAppear(HoloFitButtons); EnableComponents.MakeItemDisappear(MoveToFour); }
public void MoveToThirdHalfCanvas() { iTween.MoveTo(player, CanvasThreeHalfPosition.transform.position, 1.5f); EnableComponents.MakeItemDisappear(MoveToThreeHalfCanvas); EnableComponents.MakeItemAppear(MoveToFour); }
public void MoveToThirdCanvas() { iTween.MoveTo(player, PositionThreeCanvas.transform.position, 1.5f); EnableComponents.MakeItemDisappear(AthleteInfoButtons); EnableComponents.MakeItemAppear(EnterGymCanvas); }
public void MoveToSecondCanvas() { iTween.MoveTo(player, PositionTwoCanvas.transform.position, 1.5f); EnableComponents.MakeItemAppear(AthleteInfoButtons); EnableComponents.MakeItemDisappear(DisplayIntroCanvas); }
public void MoveToFirstCanvas() { iTween.MoveTo(player, PositionOneCanvas.transform.position, 1.5f); EnableComponents.MakeItemAppear(DisplayIntroCanvas); EnableComponents.MakeItemDisappear(StartTourCanvas); }
public void DisplayAthleteCanvas() { EnableComponents.MakeItemAppear(AthleteInfoCanvas); }
public void DisplayWhatThisIsAboutCanvas() { EnableComponents.MakeItemAppear(WhatThisIsAboutCanvas); }