public void SetButtonState(EmulatorBase.Button key, bool state) { virtualHandButtons[key] = state; }
IEnumerator EnElProximoFrameQuitarlo(EmulatorBase.Button boton) { yield return(null); Emulator.SetInput(boton, false); }
public void SetButtonState(EmulatorBase.Button key, bool state) { virtualHandButtons[key] = state; }
IEnumerator EnElProximoFrameQuitarlo(EmulatorBase.Button boton) { yield return(null); Emulator.SetInput(boton, false); }