public C2S_PlayEmote(PacketReader reader, ChannelID channelID, NetID senderNetID) { this.SenderNetID = senderNetID; this.ChannelID = channelID; this.EmoteID = reader.ReadEmoteID(); this.ExtraBytes = reader.ReadLeft(); }
public static void WriteEmoteID(this PacketWriter writer, EmoteID data) { writer.WriteByte((byte)data); }
public Emote(string name, EmoteID id) { this.name = name; myId = id; }