public bool DeepEquals(DestinyCharacterComponent?other) { return(other is not null && MembershipId == other.MembershipId && MembershipType == other.MembershipType && CharacterId == other.CharacterId && DateLastPlayed == other.DateLastPlayed && MinutesPlayedThisSession == other.MinutesPlayedThisSession && MinutesPlayedTotal == other.MinutesPlayedTotal && Light == other.Light && Stats.DeepEqualsDictionaryNaive(other.Stats) && RaceHash == other.RaceHash && GenderHash == other.GenderHash && ClassHash == other.ClassHash && RaceType == other.RaceType && ClassType == other.ClassType && GenderType == other.GenderType && EmblemPath == other.EmblemPath && EmblemBackgroundPath == other.EmblemBackgroundPath && EmblemHash == other.EmblemHash && (EmblemColor is not null ? EmblemColor.DeepEquals(other.EmblemColor) : other.EmblemColor is null) && (LevelProgression is not null ? LevelProgression.DeepEquals(other.LevelProgression) : other.LevelProgression is null) && BaseCharacterLevel == other.BaseCharacterLevel && PercentToNextLevel == other.PercentToNextLevel && TitleRecordHash == other.TitleRecordHash); }
public void Update(DestinyCharacterComponent?other) { if (other is null) { return; } if (MembershipId != other.MembershipId) { MembershipId = other.MembershipId; OnPropertyChanged(nameof(MembershipId)); } if (MembershipType != other.MembershipType) { MembershipType = other.MembershipType; OnPropertyChanged(nameof(MembershipType)); } if (CharacterId != other.CharacterId) { CharacterId = other.CharacterId; OnPropertyChanged(nameof(CharacterId)); } if (DateLastPlayed != other.DateLastPlayed) { DateLastPlayed = other.DateLastPlayed; OnPropertyChanged(nameof(DateLastPlayed)); } if (MinutesPlayedThisSession != other.MinutesPlayedThisSession) { MinutesPlayedThisSession = other.MinutesPlayedThisSession; OnPropertyChanged(nameof(MinutesPlayedThisSession)); } if (MinutesPlayedTotal != other.MinutesPlayedTotal) { MinutesPlayedTotal = other.MinutesPlayedTotal; OnPropertyChanged(nameof(MinutesPlayedTotal)); } if (Light != other.Light) { Light = other.Light; OnPropertyChanged(nameof(Light)); } if (!Stats.DeepEqualsDictionaryNaive(other.Stats)) { Stats = other.Stats; OnPropertyChanged(nameof(Stats)); } if (RaceHash != other.RaceHash) { RaceHash = other.RaceHash; OnPropertyChanged(nameof(RaceHash)); } if (GenderHash != other.GenderHash) { GenderHash = other.GenderHash; OnPropertyChanged(nameof(GenderHash)); } if (ClassHash != other.ClassHash) { ClassHash = other.ClassHash; OnPropertyChanged(nameof(ClassHash)); } if (RaceType != other.RaceType) { RaceType = other.RaceType; OnPropertyChanged(nameof(RaceType)); } if (ClassType != other.ClassType) { ClassType = other.ClassType; OnPropertyChanged(nameof(ClassType)); } if (GenderType != other.GenderType) { GenderType = other.GenderType; OnPropertyChanged(nameof(GenderType)); } if (EmblemPath != other.EmblemPath) { EmblemPath = other.EmblemPath; OnPropertyChanged(nameof(EmblemPath)); } if (EmblemBackgroundPath != other.EmblemBackgroundPath) { EmblemBackgroundPath = other.EmblemBackgroundPath; OnPropertyChanged(nameof(EmblemBackgroundPath)); } if (EmblemHash != other.EmblemHash) { EmblemHash = other.EmblemHash; OnPropertyChanged(nameof(EmblemHash)); } if (!EmblemColor.DeepEquals(other.EmblemColor)) { EmblemColor.Update(other.EmblemColor); OnPropertyChanged(nameof(EmblemColor)); } if (!LevelProgression.DeepEquals(other.LevelProgression)) { LevelProgression.Update(other.LevelProgression); OnPropertyChanged(nameof(LevelProgression)); } if (BaseCharacterLevel != other.BaseCharacterLevel) { BaseCharacterLevel = other.BaseCharacterLevel; OnPropertyChanged(nameof(BaseCharacterLevel)); } if (PercentToNextLevel != other.PercentToNextLevel) { PercentToNextLevel = other.PercentToNextLevel; OnPropertyChanged(nameof(PercentToNextLevel)); } if (TitleRecordHash != other.TitleRecordHash) { TitleRecordHash = other.TitleRecordHash; OnPropertyChanged(nameof(TitleRecordHash)); } }
public bool Equals(DestinyCharacterComponent input) { if (input == null) { return(false); } return (( MembershipId == input.MembershipId || (MembershipId.Equals(input.MembershipId)) ) && ( MembershipType == input.MembershipType || (MembershipType != null && MembershipType.Equals(input.MembershipType)) ) && ( CharacterId == input.CharacterId || (CharacterId.Equals(input.CharacterId)) ) && ( DateLastPlayed == input.DateLastPlayed || (DateLastPlayed != null && DateLastPlayed.Equals(input.DateLastPlayed)) ) && ( MinutesPlayedThisSession == input.MinutesPlayedThisSession || (MinutesPlayedThisSession.Equals(input.MinutesPlayedThisSession)) ) && ( MinutesPlayedTotal == input.MinutesPlayedTotal || (MinutesPlayedTotal.Equals(input.MinutesPlayedTotal)) ) && ( Light == input.Light || (Light.Equals(input.Light)) ) && ( Stats == input.Stats || (Stats != null && Stats.SequenceEqual(input.Stats)) ) && ( RaceHash == input.RaceHash || (RaceHash.Equals(input.RaceHash)) ) && ( GenderHash == input.GenderHash || (GenderHash.Equals(input.GenderHash)) ) && ( ClassHash == input.ClassHash || (ClassHash.Equals(input.ClassHash)) ) && ( RaceType == input.RaceType || (RaceType != null && RaceType.Equals(input.RaceType)) ) && ( ClassType == input.ClassType || (ClassType != null && ClassType.Equals(input.ClassType)) ) && ( GenderType == input.GenderType || (GenderType != null && GenderType.Equals(input.GenderType)) ) && ( EmblemPath == input.EmblemPath || (EmblemPath != null && EmblemPath.Equals(input.EmblemPath)) ) && ( EmblemBackgroundPath == input.EmblemBackgroundPath || (EmblemBackgroundPath != null && EmblemBackgroundPath.Equals(input.EmblemBackgroundPath)) ) && ( EmblemHash == input.EmblemHash || (EmblemHash.Equals(input.EmblemHash)) ) && ( EmblemColor == input.EmblemColor || (EmblemColor != null && EmblemColor.Equals(input.EmblemColor)) ) && ( LevelProgression == input.LevelProgression || (LevelProgression != null && LevelProgression.Equals(input.LevelProgression)) ) && ( BaseCharacterLevel == input.BaseCharacterLevel || (BaseCharacterLevel.Equals(input.BaseCharacterLevel)) ) && ( PercentToNextLevel == input.PercentToNextLevel || (PercentToNextLevel.Equals(input.PercentToNextLevel)) ) && ( TitleRecordHash == input.TitleRecordHash || (TitleRecordHash.Equals(input.TitleRecordHash)) )); }