コード例 #1
0
ファイル: Ryze.cs プロジェクト: spall9/MysteriousAio
 private static void Orbwalker_OnPreAttack(EloBuddy.AttackableUnit target, EloBuddy.SDK.Orbwalker.PreAttackArgs args)
 {
     if (EloBuddy.SDK.Orbwalker.ActiveModesFlags.HasFlag(EloBuddy.SDK.Orbwalker.ActiveModes.Combo) && args.Target is EloBuddy.AIHeroClient && args.Target.Distance(EloBuddy.Player.Instance) > 400 && (W.IsReady() || E.IsReady() || Q.IsReady()) && BlockAA)
     {
         args.Process = false;
     }
 }
コード例 #2
0
ファイル: Program.cs プロジェクト: sadnecc/CHportcn
        private static void Drawing_OnDraw(EventArgs args)
        {
            if (!myHero.IsDead)
            {
                if (drawe && E.IsReady())
                {
                    Drawing.DrawCircle(myHero.Position, E.Range, Color.Red);
                }

                if (drawr && R.IsReady())
                {
                    Drawing.DrawCircle(myHero.Position, R.Range, Color.Red);
                }

                var DrawCatchAxeRange = drawaxe;
                if (DrawCatchAxeRange)
                {
                    Drawing.DrawCircle(Game.CursorPos, catchaxerange, Color.Red);
                }

                if (drawaxedrop)
                {
                    foreach (var data in _axeDropObjectDataList.Where(x => x.Object.IsValid))
                    {
                        var objectPos = Drawing.WorldToScreen(data.Object.Position);
                        Drawing.DrawCircle(data.Object.Position, 120,
                                           _bestDropObject != null && _bestDropObject.IsValid
                                ? data.Object.NetworkId == _bestDropObject.NetworkId ? Color.YellowGreen : Color.Gray
                                : Color.Gray); //, 3);
                        Drawing.DrawText(objectPos.X, objectPos.Y,
                                         _bestDropObject != null && _bestDropObject.IsValid
                                ? data.Object.NetworkId == _bestDropObject.NetworkId ? Color.YellowGreen : Color.Gray
                                : Color.Gray, ((float)(data.ExpireTime - Environment.TickCount) / 1000).ToString("0.0"));
                    }
                }
            }
        }