static public void ShipBasicInformation(ConditionVariables vars, EliteDangerous.ShipInformation si, string prefix) { string ship = "Unknown", id = "0", name = "Unknown", ident = "Unknown", sv = "None", fullinfo = "Unknown", shortname = "Unknown", fuel = "0", cargo = "0", fuellevel = "0"; if (si != null) { ship = si.ShipType; id = si.ID.ToString(System.Globalization.CultureInfo.InvariantCulture); name = si.ShipUserName; ident = si.ShipUserIdent; sv = si.SubVehicle.ToString(); fullinfo = si.ShipFullInfo; shortname = si.ShipShortName; fuel = si.FuelCapacity.ToString("0.0"); fuellevel = si.FuelLevel.ToString("0.0"); cargo = si.CargoCapacity().ToStringInvariant(); } vars[prefix + "Ship"] = ship; // need to be backwards compatible with older entries.. vars[prefix + "Ship_ID"] = id; vars[prefix + "Ship_Name"] = name; vars[prefix + "Ship_Ident"] = ident; vars[prefix + "Ship_SubVehicle"] = sv; vars[prefix + "Ship_FullInfo"] = fullinfo; vars[prefix + "Ship_ShortName"] = shortname; vars[prefix + "Ship_FuelLevel"] = fuellevel; vars[prefix + "Ship_FuelCapacity"] = fuel; vars[prefix + "Ship_CargoCapacity"] = cargo; }
static public void ShipInformation(ConditionVariables vars, EliteDangerous.ShipInformation si, string prefix, bool modlist) { string ship = "Unknown", id = "0", name = "Unknown", ident = "Unknown", sv = "None", fullinfo = "Unknown", shortname = "Unknown", fuel = "0", cargo = "0"; if (si != null) { ship = si.ShipType; id = si.ID.ToString(System.Globalization.CultureInfo.InvariantCulture); name = si.ShipUserName; ident = si.ShipUserIdent; sv = si.SubVehicle.ToString(); fullinfo = si.ShipFullInfo; shortname = si.ShipShortName; fuel = si.FuelCapacity.ToString(System.Globalization.CultureInfo.InvariantCulture); cargo = si.CargoCapacity().ToString(System.Globalization.CultureInfo.InvariantCulture); } vars[prefix + "Ship"] = ship; // need to be backwards compatible with older entries.. vars[prefix + "Ship_ID"] = id; vars[prefix + "Ship_Name"] = name; vars[prefix + "Ship_Ident"] = ident; vars[prefix + "Ship_SubVehicle"] = sv; vars[prefix + "Ship_FullInfo"] = fullinfo; vars[prefix + "Ship_ShortName"] = shortname; vars[prefix + "Ship_FuelCapacity"] = fuel; vars[prefix + "Ship_CargoCapacity"] = cargo; if (modlist && si != null && si.Modules != null) { vars[prefix + "Ship_Module_Count"] = si.Modules.Count.ToString(System.Globalization.CultureInfo.InvariantCulture); int ind = 0; foreach (EliteDangerous.JournalEvents.JournalLoadout.ShipModule m in si.Modules.Values) { string mi = prefix + "Ship_Module[" + ind.ToString() + "]_"; vars[mi + "Slot"] = m.Slot; vars[mi + "Item"] = m.Item; vars[mi + "ItemLocalised"] = m.LocalisedItem.Alt(m.Item); vars[mi + "Enabled"] = m.Enabled.ToStringInvariant(); vars[mi + "AmmoClip"] = m.AmmoClip.ToStringInvariant(); vars[mi + "AmmoHopper"] = m.AmmoHopper.ToStringInvariant(); vars[mi + "Blueprint"] = m.Blueprint.ToNullSafeString(); vars[mi + "Health"] = m.Health.ToStringInvariant(); vars[mi + "Value"] = m.Value.ToStringInvariant(); ind++; } } }