コード例 #1
0
    void startGame()
    {
        gameTitle.GetComponent <Animator>().SetBool("IsPressed", true);
        textObject.SetActive(false);
        SceneChanger changer = gameObject.GetComponent <SceneChanger>();

        if (gameStatus != null)
        {
            Debug.Log(JsonUtility.ToJson(gameStatus));

            changer.LoadNewSceneWithCustomTimer(1f);

            User user = new User();
            user.FirstName = gameStatus.userFirstName;
            user.LastName  = gameStatus.userLastName;
            user.NickName  = gameStatus.userNickName;

            ElfStatus.SetAttributes((int)gameStatus.maxHealth, (int)gameStatus.maxEnergy, gameStatus.position, user, gameStatus.userKey, gameStatus.scene);
        }
        else
        {
            changer.LoadSceneWithParams(SceneEnum.SignUp.ToString(), 1f);
        }
    }
コード例 #2
0
 public void checkPointSaveStatus()
 {
     ElfStatus.SaveSelfGameStatus(scene.ToString(), transform.position);
 }