public ViewModel() { Elevators.Add(new Elevator(0)); Elevators.Add(new Elevator(1)); Elevators.Add(new Elevator(2)); Task.Factory.StartNew(Operator); }
private void InitializeElevators(int numberOfElevators, int floors) { this.Output.OutputLine("*** Bringing Elevators Online ***"); this.Elevators = new Dictionary <string, Elevator>(); for (int i = 1; i < numberOfElevators + 1; i++) { var elevator = new Elevator(string.Format("Elevator {0}", i), this.Output, floors, i); Elevators.Add(elevator.Name, elevator); } }
/// <summary> /// Creates a new elevator. /// </summary> /// <param name="id">The ID of the elevator.</param> /// <returns>The newly created elevator.</returns> public Elevator CreateElevator(int id) { Elevator elevator = new Elevator(this) { ID = id }; elevator.Queues = new Dictionary <Waypoint, List <Waypoint> >(); Elevators.Add(elevator); _idToElevators[elevator.ID] = elevator; return(elevator); }
public void BuildElevators(List<ElevatorData> elevators) { int min, max; foreach (ElevatorData data in elevators) { // Add elevator Elevators.Add(new Elevator(data.ID, data.Capacity, data.StartFloor)); // Add distribution min = data.Period - data.Spread; max = data.Period + data.Spread; ElevatorsDistr.Add(data.ID, new UniformDistribution(min, max)); } }
private void AddElevatorHandle() { try { CheckCurrentElevator(); Elevators.Add(new ElevatorData(CurrentElevator)); CurrentElevator.ID++; OnPropertyChanged("CurrentElevator"); } catch (Exception ex) { MessageBox.Show(ex.Message, "Error", MessageBoxButton.OK); } }
/// <summary> /// Adds an elevator /// </summary> /// <param name="speed">Speed of the elevator in m/s</param> /// <param name="delay">Delay between opening and closing the doors in seconds</param> public Elevator AddElevator(double speed, double delay) { Elevators.Add(new Elevator(this, speed, delay)); return(Elevators[Elevators.Count - 1]); }