public override IWorkshopTree Get(ActionSet actionSet, IWorkshopTree[] parameterValues, object[] additionalParameterData) { Model text = (Model)additionalParameterData[0]; Element visibleTo = (Element)parameterValues[1]; Element location = (Element)parameterValues[2]; Element rotation = (Element)parameterValues[3]; Element scale = (Element)parameterValues[4]; ElementEnumMember effectRev = (ElementEnumMember)parameterValues[5]; bool getIds = (bool)additionalParameterData[6]; return(RenderModel(actionSet, text, visibleTo, location, rotation, scale, effectRev, getIds)); }
public override IWorkshopTree Get(ActionSet actionSet, IWorkshopTree[] parameterValues, object[] additionalParameterData) { string text = (string)additionalParameterData[0]; Element visibleTo = (Element)parameterValues[1]; Element location = (Element)parameterValues[2]; Element rotation = (Element)parameterValues[3]; Element scale = (Element)parameterValues[4]; ElementEnumMember effectRev = (ElementEnumMember)parameterValues[5]; bool getIds = (bool)additionalParameterData[6]; return(RenderText(actionSet, text, GetFontFamily(null, null, "BigNoodleTooOblique"), 9, visibleTo, location, rotation, scale, effectRev, getIds, 0)); }
public EnumValuePair(ElementEnumMember member, bool constant, ValueGroupType type) : base(member.CodeName(), type, constant ? CompletionItemKind.Constant : CompletionItemKind.EnumMember) { Member = member; _type = type; Attributes = new VariableInstanceAttributes() { CanBeSet = false, UseDefaultVariableAssigner = false, CanBeIndexed = false, StoreType = StoreType.None }; // todo: token type // TokenType = Deltin.Deltinteger.Parse.SemanticTokenType.EnumMember; }
public override void Decompile() { if (Rule.EventInfo.Event != RuleEvent.Subroutine) { if (Rule.Disabled) { Decompiler.Append("disabled "); } Decompiler.Append("rule: \"" + Rule.Name + "\""); if (Rule.EventInfo.Event != RuleEvent.OngoingGlobal) { Decompiler.NewLine(); Decompiler.Append("Event." + ElementEnumMember.Event(Rule.EventInfo.Event).CodeName()); // Write the event. if (Rule.EventInfo.Team != Team.All) { Decompiler.NewLine(); Decompiler.Append("Team." + ElementEnumMember.Team(Rule.EventInfo.Team).CodeName()); } // Write the player. if (Rule.EventInfo.Player != PlayerSelector.All) { Decompiler.NewLine(); Decompiler.Append("Player." + ElementEnumMember.Player(Rule.EventInfo.Player).CodeName()); } } // Decompile conditions foreach (var condition in Rule.Conditions) { condition.Decompile(this); } } else { Decompiler.Append("void " + Rule.EventInfo.SubroutineName + "() \"" + Rule.Name + "\""); } Decompiler.AddBlock(); DecompileActions(); Decompiler.Outdent(); Decompiler.Append("}"); Decompiler.NewLine(); Decompiler.NewLine(); }
// Enumerator Values bool EnumeratorValue(out ITTEExpression expr) { if (Match(Kw("All Teams"))) { expr = new ConstantEnumeratorExpression(ElementEnumMember.Team(Team.All)); return(true); } if (Match(Kw("Team 1"))) { expr = new ConstantEnumeratorExpression(ElementEnumMember.Team(Team.Team1)); return(true); } if (Match(Kw("Team 2"))) { expr = new ConstantEnumeratorExpression(ElementEnumMember.Team(Team.Team2)); return(true); } // TODO: Gamemode, map, button, etc expr = null; return(false); }