public void Calculate_ScrollerElementIsNOTUndersizedToCursorLength_NormalizedCursoredPositionOnAxisWithinRange_ReturnsZero( Vector2 normalizedCursoredPosition ) { IScroller scroller = Substitute.For <IScroller>(); scroller.ScrollerElementIsUndersizedTo(Arg.Any <Vector2>(), Arg.Any <int>()).Returns(false); Vector2 anyCursorLength = Vector2.zero; Vector2 anyCursorPosition = Vector2.zero; Vector2 anyScrollerElementLength = Vector2.zero; ElementCursorOffsetInPixelCalculator calculator = new ElementCursorOffsetInPixelCalculator( scroller, anyCursorLength, anyCursorPosition, anyScrollerElementLength ); float anyLocalPos = 0f; for (int i = 0; i < 2; i++) { scroller.GetNormalizedCursoredPositionOnAxis(Arg.Any <float>(), i).Returns(normalizedCursoredPosition[i]); float actual = calculator.Calculate(anyLocalPos, i); Assert.That(actual, Is.EqualTo(0f)); } }
public void Calculate_ScrollerElementIsNOTUndersizedToCursorLength_NormalizedCursoredPositionOnAxisNotWithinRange_ReturnsNonZeroVarious( Vector2 normalizedCursoredPosition, Vector2 scrollerElementLength, Vector2 cursorLength, Vector2 expected ) { IScroller scroller = Substitute.For <IScroller>(); scroller.ScrollerElementIsUndersizedTo(Arg.Any <Vector2>(), Arg.Any <int>()).Returns(false); Vector2 anyCursorPosition = Vector2.zero; ElementCursorOffsetInPixelCalculator calculator = new ElementCursorOffsetInPixelCalculator( scroller, cursorLength, anyCursorPosition, scrollerElementLength ); for (int i = 0; i < 2; i++) { scroller.GetNormalizedCursoredPositionOnAxis(Arg.Any <float>(), i).Returns(normalizedCursoredPosition[i]); float actual = calculator.Calculate(normalizedCursoredPosition[i], i); Assert.That(actual, Is.EqualTo(expected[i])); } }
public void Calculate_ScrollerElementIsUndersizedToCursorLength_ReturnLocalPosDiff(Vector2 cursorLocalPos, Vector2 scrollerElementLocalPos, Vector2 expected) { Vector2 anyCursorLength = new Vector2(1000f, 10000f); Vector2 anyScrollerElementLength = new Vector2(100f, 100000f); IScroller scroller = Substitute.For <IScroller>(); scroller.ScrollerElementIsUndersizedTo(Arg.Any <Vector2>(), Arg.Any <int>()).Returns(true); ElementCursorOffsetInPixelCalculator calculator = new ElementCursorOffsetInPixelCalculator( scroller, anyCursorLength, cursorLocalPos, anyScrollerElementLength ); for (int i = 0; i < 2; i++) { float actual = calculator.Calculate(scrollerElementLocalPos[i], i); Assert.That(actual, Is.EqualTo(expected[i])); } }