public bool IsCurDragTarget(EleItem item) { int index = StepManager.Instance().CurSetpIndex - 1; StepItem temp = GetOneStepItem(index); return(temp.CurDragEleItem.Name.Equals(item.Name)); }
/// <summary> /// 仪器展示 /// </summary> public IEnumerator EleIntroduceMove() { EleItem item = EleDataBase.Instance().EleItems[_eleIntroduceMoveIndex]; var tweener = Camera.main.transform.DOMove(item.LookPos, 0.3f); tweener.OnStart(() => { Camera.main.transform.DORotateQuaternion(item.LookQua, 0.3f); if (_eleIntroduceMoveIndex > 0 && _eleIntroduceMoveIndex < EleDataBase.Instance().EleItems.Count) { EleDataBase.Instance().EleItems[_eleIntroduceMoveIndex - 1].OffHighLighting(); } }); tweener.OnComplete(() => { item.SetHighLighting(true); _eleIntroduceMoveIndex++; }); yield return(new WaitForSeconds(2f)); if (_eleIntroduceMoveIndex < EleDataBase.Instance().EleItems.Count) { StartCoroutine(EleIntroduceMove()); } else { Camera.main.transform.DOMove(DefaultTran.position, 0.3f).OnStart( () => { Camera.main.transform.DORotateQuaternion(DefaultTran.rotation, 0.3f); EleDataBase.Instance().EleItems[_eleIntroduceMoveIndex - 1].OffHighLighting(); }).OnComplete( () => StepManager.Instance().ChangeGameState(StepManager.StepState.Gameing)); } }
public int Save(EleItem EleItem) { if (EleItem.ELEItemID == 0) { _context.EleItems.Add(EleItem); } else { EleItem _dbEntry = _context.EleItems.Find(EleItem.ELEItemID); _dbEntry.TaskID = EleItem.TaskID; _dbEntry.EDMItemID = EleItem.EDMItemID; _dbEntry.LabelName = EleItem.LabelName; _dbEntry.Raw = EleItem.Raw; _dbEntry.Ready = EleItem.Ready; _dbEntry.Required = EleItem.Required; _dbEntry.PartPosition = EleItem.PartPosition; _dbEntry.Finished = EleItem.Finished; } _context.SaveChanges(); return(EleItem.ELEItemID); }
private void InitData() { _congfigStep = (ConfigStep)ConfigManager.Instance().GetConfig(ConfigType.ConfigStep); Transform tran = GameObject.Find("StepObjs").transform; EleItems = new List <EleItem>(tran.childCount); for (int i = 0; i < tran.childCount; i++) { EleItem item = new EleItem(tran.GetChild(i)); EleItems.Add(item); } StepItems = new Dictionary <int, StepItem>(5); for (int i = 0; i < _congfigStep.ConfigDatas.Count; i++) { StepItem sItem = new StepItem(); sItem.Index = i; sItem.Desc = StepManager.Instance().GetCurStepDesc(i); sItem.CurDragEleItem = EleItems.Find(x => x.Name.Equals(_congfigStep.Get(i + 1).dragName)); sItem.CurCastEleItem = EleItems.Find(x => x.Name.Equals(_congfigStep.Get(i + 1).castName)); StepItems.Add(i, sItem); } }
private void OnMouseDown0() { _curDragEleItem = null; Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (Physics.Raycast(ray, out hit, 100f, (1 << 8))) { _curDragEleItem = EleDataBase.Instance().GetOneEleItem(hit.collider.name); if (EleDataBase.Instance().IsCurDragTarget(_curDragEleItem)) { _goScreenPos = Camera.main.WorldToScreenPoint(_curDragEleItem.Go.transform.position); _offset = _curDragEleItem.Go.transform.position - Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, _goScreenPos.z)); _curCastEleItem = EleDataBase.Instance().GetCurStepItem().CurCastEleItem; Debug.Log("_curDragEleItem" + _curDragEleItem.Name); Debug.Log("_curCastEleItem" + _curCastEleItem.Name); } else { _curDragEleItem = null; } } }
public EleItem GetByID(int EleItemID) { EleItem _item = _context.EleItems.Find(EleItemID); return(_item); }
public EleItem GetOneEleItem(string name) { EleItem one = EleItems.Find(x => x.Name == name); return(one); }