private void Start() { chicken = GameObject.FindWithTag("Player").GetComponent <Chicken>(); //fixed the null reference error gameManager = FindObjectOfType <GameManager>(); eggHolder = FindObjectOfType <EggHolder>(); scoreHolder = FindObjectOfType <ScoreHolder>(); }
public void Evaluate() { EggHolder function = new EggHolder(); Vector v1 = new Vector(new double[] { 200, 100 }); Vector v2 = new Vector(new double[] { 512, 404.2319 }); Assert.AreEqual(-166.745338888944, function.Evaluate(v1), 1e-10); Assert.AreEqual(-959.640662710616, function.Evaluate(v2), 1e-10); }
// Start is called before the first frame update void Start() { seedHolder = FindObjectOfType <SeedHolder>().GetComponent <SeedHolder>(); scoreHolder = FindObjectOfType <ScoreHolder>().GetComponent <ScoreHolder>(); eggHolder = FindObjectOfType <EggHolder>().GetComponent <EggHolder>(); scoreText.text = (scoreHolder.score).ToString(); seedAmtText.text = (seedHolder.seedsPerSession).ToString(); eggAmtText.text = (eggHolder.eggsPerSession).ToString(); ChickenStat = PlayerPrefs.GetInt("CharacterStat"); audioSource = FindObjectOfType <AudioSource>(); chicken = GameObject.FindGameObjectWithTag("Player"); Time.timeScale = 1; pauseObjects = GameObject.FindGameObjectsWithTag("PauseControl"); HidePaused(); }
// Start is called before the first frame update void Start() { eggInfo.text = "Out Of Eggs!"; highScore.text = "New Highscore!!!"; rigidbody2D = GetComponent <Rigidbody2D>(); gameManager = FindObjectOfType <GameManager>(); spriteRenderer = GetComponent <SpriteRenderer>(); //StartCoroutine(IncreaseScore()); InvokeRepeating("IncreaseScore", .5f, .1f); //invoke method at .5secs, every .1sec. /*seed.isPulled = false; * egg.isPulled = false;*/ if (seed.isPulled == true) { seed.isPulled = false; } if (egg.isPulled == true) { egg.isPulled = false; } characterHandler.CharacterController(); characterStat = PlayerPrefs.GetInt("CharacterStat"); yPosition = transform.position.y; isInvisible = false; scoreHolder = FindObjectOfType <ScoreHolder>().GetComponent <ScoreHolder>(); seedHolder = FindObjectOfType <SeedHolder>().GetComponent <SeedHolder>(); eggHolder = FindObjectOfType <EggHolder>().GetComponent <EggHolder>(); powerUp = FindObjectOfType <PowerUp>(); Time.timeScale = 1; //gameOverObjects = GameObject.FindWithTag("GameOver"); }