コード例 #1
0
 private void AnimEditor_AnimationMixUpdated(object sender, EffectsEngine.Animations.AnimationMix mix)
 {
     if (CanSet && sender is Controls.Control_AnimationEditor)
     {
         (this.DataContext as AnimationLayerHandler).Properties._AnimationMix = mix;
     }
 }
コード例 #2
0
 private void AnimEditor_AnimationMixUpdated(object sender, EffectsEngine.Animations.AnimationMix mix)
 {
     if (IsLoaded && settingsset && this.DataContext is AnimationLayerHandler && sender is Aurora.Controls.Control_AnimationEditor)
     {
         (this.DataContext as AnimationLayerHandler).Properties._AnimationMix = mix;
     }
 }