/// <summary> /// Updates the lives /// </summary> /// <param name="lives">Lives left</param> void UpdateLivesUI(float lives) { m_Lives.DOFillAmount(lives / 10, 0.3f); if (lives > 7) { Effects.ChangeImageColor(m_Lives, Effects.s_EffectColors["Green"], 0.3f); } else if (lives <= 7 && lives > 3) { Effects.ChangeImageColor(m_Lives, Effects.s_EffectColors["Yellow"], 0.3f); } else if (lives <= 3) { Effects.ChangeImageColor(m_Lives, Effects.s_EffectColors["Red"], 0.3f); } }