コード例 #1
0
        protected void InstantiateParticleEffect(ParticleEffectType type, float delay, int health)
        {
            if (EffectFactory == null)
            {
                return;
            }
            ParticleEffect effect = EffectFactory.Acquire(type);

            effect.transform.position = transform.position;
            effect.Data       = m_voxelData;
            effect.StartDelay = delay;
            effect.Health     = health;
        }