EditorSuitConfig AddSuitConfiguration() { EditorSuitConfig suit = new EditorSuitConfig(); Suits.Add(suit); return(suit); }
public void Setup() { Suits = new List <EditorSuitConfig>(); List <DefinedSuit> existingDefinitions = FindObjectsOfType <DefinedSuit>().ToList(); EditorSuitConfig suit = null; for (int i = 0; i < existingDefinitions.Count; i++) { suit = AddSuitConfiguration(); suit.PopulateFromSuitDefinition(existingDefinitions[i]); } if (Suits.Count == 0) { suit = AddSuitConfiguration(); } }