コード例 #1
0
 private void DrawExpanded(ReflectedProperty property, ResponseCurve curve)
 {
     DrawHeaderBox(property, false, curve);
     property["curve"].Value = EditorGUIX.ResponseCurveField(guiRect.GetFieldRect(7), curve);
     guiRect.GetFieldRect();
     EditorGUIX.DrawProperties(guiRect.GetRect(), property, new[] { "curve" });
 }
コード例 #2
0
ファイル: GoalDrawer.cs プロジェクト: weichx/SpaceGame
        public override void OnGUI(Rect position, ReflectedProperty property, GUIContent label)
        {
            position = EditorGUI.IndentedRect(position);
            GUIRect guiRect = new GUIRect(position);

            string goalName = property.Type.Name.Replace("Goal", "");

            goalName = $"[{ObjectNames.NicifyVariableName(goalName)}]";

            GUIContent content = EditorGUIX.TempLabel(goalName);

            Rect rect = guiRect.GetFieldRect();

            rect.width *= 0.25f;
            EditorGUIX.Foldout(rect, property, content);
            rect.x    += rect.width;
            rect.width = rect.width * 3f;

            EditorGUIX.PropertyField(rect, property[NameField], GUIContent.none);

            if (property.IsExpanded)
            {
                EditorGUIX.DrawProperties(guiRect, property, SkipList);
                ReorderableListGUI.ListFieldAbsolute(EditorGUI.IndentedRect(guiRect.GetRect()), adapter);
            }
        }
コード例 #3
0
        public override void OnGUI(Rect position, ReflectedProperty property, GUIContent label = null)
        {
            guiRect.SetRect(position);
            Initialize(property);

            int index = -1;
            int newIndex;

            if (property.Value != null)
            {
                index = Array.IndexOf(subclasses, property.Type);
            }

            if (index != -1)
            {
                Rect  rect  = guiRect.GetFieldRect();
                float width = EditorGUIUtility.labelWidth;
                Rect  r1    = new Rect(rect)
                {
                    width = width
                };
                Rect r2 = new Rect(rect)
                {
                    x = rect.x + width, width = rect.width - width
                };
                property.IsExpanded = EditorGUI.Foldout(r1, property.IsExpanded, property.Label);
                newIndex            = EditorGUI.Popup(r2, index + 1, subclassNames) - 1;
            }
            else
            {
                newIndex = EditorGUI.Popup(guiRect.GetFieldRect(), property.Label, index + 1, subclassNames) - 1;
            }

            if (index != newIndex)
            {
                property.SetValueAndCopyCompatibleProperties(
                    newIndex == -1 ? null : EditorReflector.MakeInstance(subclasses[newIndex])
                    );
                property.IsExpanded = newIndex != -1;
            }

            if (property.IsExpanded && newIndex != -1)
            {
                EditorGUI.indentLevel += 2;
                EditorGUIX.DrawProperties(guiRect.GetRect(), property);
                EditorGUI.indentLevel -= 2;
            }
        }
コード例 #4
0
        public override void OnGUI(Rect position, ReflectedProperty property, GUIContent label)
        {
            guiRect.SetRect(position);

            string     typeName = $"[{StringUtil.NicifyName(property.Type.Name, "Action")}]";
            GUIContent content  = EditorGUIX.TempLabel(typeName);

            Rect rect = guiRect.GetFieldRect();

            rect.width *= 0.25f;
            EditorGUIX.Foldout(rect, property, content);
            rect.x    += rect.width;
            rect.width = rect.width * 3f;

            EditorGUIX.PropertyField(rect, property[NameField], GUIContent.none);

            if (property.IsExpanded)
            {
                EditorGUIX.DrawProperties(guiRect, property, SkipList);
                EditorGUIX.PropertyField(guiRect, property[nameof(AIAction.considerations)]);
            }
        }
コード例 #5
0
 private void DrawCollapsed(ReflectedProperty property, ResponseCurve curve)
 {
     DrawHeaderBox(property, true, curve);
     EditorGUIX.DrawProperties(guiRect.GetRect(), property, new[] { "curve" });
 }
コード例 #6
0
ファイル: ShipTypeDrawer.cs プロジェクト: weichx/SpaceGame
 public override void OnGUI(Rect position, ReflectedProperty property, GUIContent label)
 {
     guiRect.SetRect(position);
     EditorGUIX.PropertyField(guiRect.GetFieldRect(), property["name"]);
     EditorGUIX.DrawProperties(guiRect.GetFieldRect(8), property, new [] { "name" });
 }