コード例 #1
0
        protected override void OnClick(EventArgs e)
        {
            base.OnClick(e);

            if (_tilesetImage == null)
            {
                return;
            }

            MouseEventArgs args = (MouseEventArgs)e;

            if (args.Button == MouseButtons.Left || args.Button == MouseButtons.Right)
            {
                bool leftMouse = args.Button == MouseButtons.Left;
                EditorForm.TilesetProperties property = EditorForm.Instance.CurrentTilesetProperty();
                if (!leftMouse && property != EditorForm.TilesetProperties.TerrainTags &&
                    property != EditorForm.TilesetProperties.Priorities)
                {
                    return;
                }
                Point mouse = this.PointToClient(Cursor.Position);
                int   tileX = (mouse.X + HorizontalScroll.Value) / 32;
                int   tileY = (mouse.Y + VerticalScroll.Value) / 32;

                if (tileX == 0 && tileY == 0)
                {
                    return;
                }

                bool boo;
                switch (property)
                {
                case EditorForm.TilesetProperties.Passabilities:

                    boo = EditorForm.Instance.GetSelectedTileset().GetPassable(tileX, tileY) ? false : true;
                    EditorForm.Instance.GetSelectedTileset().SetPassable(tileX, tileY, boo);

                    break;

                case EditorForm.TilesetProperties.Passabilities8Dir:

                    float subX = (((mouse.X + HorizontalScroll.Value) % 32) + 1) / 32.0f;
                    float subY = (((mouse.Y + VerticalScroll.Value) % 32) + 1) / 32.0f;

                    int dir = -1;

                    if (subX < 0.33f)
                    {
                        if (subY < 0.33f)
                        {
                            dir = (int)Genus2D.GameData.MovementDirection.UpperLeft;
                        }
                        else if (subY < 0.66f)
                        {
                            dir = (int)Genus2D.GameData.MovementDirection.Left;
                        }
                        else
                        {
                            dir = (int)Genus2D.GameData.MovementDirection.LowerLeft;
                        }
                    }
                    else if (subX < 0.66f)
                    {
                        if (subY < 0.33f)
                        {
                            dir = (int)Genus2D.GameData.MovementDirection.Up;
                        }
                        else if (subY >= 0.66f)
                        {
                            dir = (int)Genus2D.GameData.MovementDirection.Down;
                        }
                    }
                    else
                    {
                        if (subY < 0.33f)
                        {
                            dir = (int)Genus2D.GameData.MovementDirection.UpperRight;
                        }
                        else if (subY < 0.66f)
                        {
                            dir = (int)Genus2D.GameData.MovementDirection.Right;
                        }
                        else
                        {
                            dir = (int)Genus2D.GameData.MovementDirection.LowerRight;
                        }
                    }

                    if (dir == -1)
                    {
                        boo = EditorForm.Instance.GetSelectedTileset().GetPassable(tileX, tileY) ? false : true;
                        EditorForm.Instance.GetSelectedTileset().SetPassable(tileX, tileY, boo);
                    }
                    else
                    {
                        Genus2D.GameData.MovementDirection direction = (Genus2D.GameData.MovementDirection)dir;
                        boo = EditorForm.Instance.GetSelectedTileset().GetPassable(tileX, tileY, direction) ? false : true;
                        EditorForm.Instance.GetSelectedTileset().SetPassable(tileX, tileY, direction, boo);
                    }

                    break;

                case EditorForm.TilesetProperties.Priorities:
                    int priority = EditorForm.Instance.GetSelectedTileset().GetTilePriority(tileX, tileY) + (leftMouse ? 1 : -1);
                    if (priority > 5)
                    {
                        priority = 0;
                    }
                    else if (priority < 0)
                    {
                        priority = 5;
                    }
                    EditorForm.Instance.GetSelectedTileset().SetPriority(tileX, tileY, priority);
                    break;

                case EditorForm.TilesetProperties.TerrainTags:
                    int tag = EditorForm.Instance.GetSelectedTileset().GetTerrainTag(tileX, tileY) + (leftMouse ? 1 : -1);
                    if (tag > 9)
                    {
                        tag = 0;
                    }
                    else if (tag < 0)
                    {
                        tag = 9;
                    }
                    EditorForm.Instance.GetSelectedTileset().SetTerrainTag(tileX, tileY, tag);
                    break;

                case EditorForm.TilesetProperties.BushFlags:
                    boo = EditorForm.Instance.GetSelectedTileset().GetBushFlag(tileX, tileY) ? false : true;
                    EditorForm.Instance.GetSelectedTileset().SetBushFlag(tileX, tileY, boo);
                    break;

                case EditorForm.TilesetProperties.CounterFlags:
                    boo = EditorForm.Instance.GetSelectedTileset().GetCounterFlag(tileX, tileY) ? false : true;
                    EditorForm.Instance.GetSelectedTileset().SetCounterFlag(tileX, tileY, boo);
                    break;

                case EditorForm.TilesetProperties.ReflectionFlags:
                    boo = EditorForm.Instance.GetSelectedTileset().GetReflectionFlag(tileX, tileY) ? false : true;
                    EditorForm.Instance.GetSelectedTileset().SetReflectionFlag(tileX, tileY, boo);
                    break;

                case EditorForm.TilesetProperties.BridgeFlags:
                    boo = EditorForm.Instance.GetSelectedTileset().GetBridgeFlag(tileX, tileY) ? false : true;
                    EditorForm.Instance.GetSelectedTileset().SetBridgeFlag(tileX, tileY, boo);
                    break;
                }
                this.Refresh();
            }
        }
コード例 #2
0
        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);

            for (int i = 0; i < _autoTileImages.Length; i++)
            {
                Image autoTile = _autoTileImages[i];
                if (autoTile != null)
                {
                    Rectangle source = new Rectangle(0, 0, 32, 32);
                    e.Graphics.DrawImage(autoTile, new Rectangle(32 + (i * 32) - this.HorizontalScroll.Value, -this.VerticalScroll.Value, 32, 32), source, GraphicsUnit.Pixel);
                }
            }

            if (_tilesetImage != null)
            {
                e.Graphics.DrawImage(_tilesetImage, -this.HorizontalScroll.Value, -this.VerticalScroll.Value + 32, _tilesetImage.Width, _tilesetImage.Height);

                EditorForm.TilesetProperties property = EditorForm.Instance.CurrentTilesetProperty();
                Font       font  = new Font("Arial", property == EditorForm.TilesetProperties.Passabilities8Dir ? 10 : 24, FontStyle.Bold);
                SolidBrush brush = new SolidBrush(Color.Black);


                for (int x = 0; x < 8; x++)
                {
                    for (int y = 0; y < (_tilesetImage.Height / 32) + 1; y++)
                    {
                        if (x == 0 && y == 0)
                        {
                            continue;
                        }
                        int    xPos = (x * 32) - HorizontalScroll.Value;
                        int    yPos = (y * 32) - VerticalScroll.Value;
                        string s    = "";

                        switch (property)
                        {
                        case EditorForm.TilesetProperties.Passabilities:

                            s = EditorForm.Instance.GetSelectedTileset().GetPassable(x, y) ? "O" : "X";
                            e.Graphics.DrawString(s, font, brush, xPos, yPos);

                            break;

                        case EditorForm.TilesetProperties.Passabilities8Dir:

                            for (int dir = 0; dir < 8; dir++)
                            {
                                Genus2D.GameData.MovementDirection direction = (Genus2D.GameData.MovementDirection)dir;

                                int offsetX = 0;
                                int offsetY = 0;

                                switch (direction)
                                {
                                case Genus2D.GameData.MovementDirection.Down:
                                    offsetX = 10;
                                    offsetY = 20;
                                    break;

                                case Genus2D.GameData.MovementDirection.Left:
                                    offsetY = 10;
                                    break;

                                case Genus2D.GameData.MovementDirection.Right:
                                    offsetX = 20;
                                    offsetY = 10;
                                    break;

                                case Genus2D.GameData.MovementDirection.Up:
                                    offsetX = 10;
                                    break;

                                case Genus2D.GameData.MovementDirection.UpperRight:
                                    offsetX = 20;
                                    break;

                                case Genus2D.GameData.MovementDirection.LowerLeft:
                                    offsetY = 20;
                                    break;

                                case Genus2D.GameData.MovementDirection.LowerRight:
                                    offsetX = 20;
                                    offsetY = 20;
                                    break;
                                }

                                s = EditorForm.Instance.GetSelectedTileset().GetPassable(x, y, direction) ? "O" : "X";
                                e.Graphics.DrawString(s, font, brush, xPos + offsetX, yPos + offsetY);
                            }

                            break;

                        case EditorForm.TilesetProperties.Priorities:
                            s = EditorForm.Instance.GetSelectedTileset().GetTilePriority(x, y).ToString();
                            e.Graphics.DrawString(s, font, brush, xPos, yPos);
                            break;

                        case EditorForm.TilesetProperties.TerrainTags:
                            s = EditorForm.Instance.GetSelectedTileset().GetTerrainTag(x, y).ToString();
                            e.Graphics.DrawString(s, font, brush, xPos, yPos);
                            break;

                        case EditorForm.TilesetProperties.BushFlags:
                            s = EditorForm.Instance.GetSelectedTileset().GetBushFlag(x, y) ? "O" : "X";
                            e.Graphics.DrawString(s, font, brush, xPos, yPos);
                            break;

                        case EditorForm.TilesetProperties.CounterFlags:
                            s = EditorForm.Instance.GetSelectedTileset().GetCounterFlag(x, y) ? "O" : "X";
                            e.Graphics.DrawString(s, font, brush, xPos, yPos);
                            break;

                        case EditorForm.TilesetProperties.ReflectionFlags:
                            s = EditorForm.Instance.GetSelectedTileset().GetReflectionFlag(x, y) ? "O" : "X";
                            e.Graphics.DrawString(s, font, brush, xPos, yPos);
                            break;

                        case EditorForm.TilesetProperties.BridgeFlags:
                            s = EditorForm.Instance.GetSelectedTileset().GetBridgeFlag(x, y) ? "O" : "X";
                            e.Graphics.DrawString(s, font, brush, xPos, yPos);
                            break;
                        }
                    }
                }
            }
        }