private void button2_Click(object sender, EventArgs e) { if (listBox1.SelectedIndex != -1) { try { String uriDir = uri + listBox1.SelectedItem.ToString() + @"/"; var list = new List <string>(); // Get the object used to communicate with the server. FtpWebRequest request = (FtpWebRequest)WebRequest.Create(uriDir); request.Method = WebRequestMethods.Ftp.ListDirectory; // This example assumes the FTP site uses anonymous logon. request.Credentials = new NetworkCredential("Admin", "Bubbi100"); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); Stream responseStream = response.GetResponseStream(); StreamReader reader = new StreamReader(responseStream); List <string> files = new List <string>(); string line = reader.ReadLine(); while (!string.IsNullOrEmpty(line)) { files.Add(line); line = reader.ReadLine(); } Console.WriteLine("Directory List Complete, status: {0}", response.StatusDescription); reader.Close(); response.Close(); List <String> finalDLlocs = new List <string>(); foreach (var item in files) { finalDLlocs.Add(AttemptDownload(uriDir, item)); } var map = EditorFileWriter.MapReader(finalDLlocs.Find(loc => loc.EndsWith(".cgmapc", StringComparison.OrdinalIgnoreCase))); richTextBox1.Text = "Succesfully loaded the map :'" + finalDLlocs.Find(loc => loc.EndsWith(".cgmapc", StringComparison.OrdinalIgnoreCase)) + "'"; } catch (Exception) { } } }
public override void Update(GameTime gameTime, Game1 game) { if (MapEditor.bIsRunning) { #region firstrun if (firstRun) { mapXSizeInput = new ActiveInput("X-Size map: ", "0", Vector2.Zero, game); mapYSizeInput = new ActiveInput("Y-Size map: ", "0", Vector2.Zero, game); mapNameInput = new ActiveInput("Map name: ", "Map", Vector2.Zero, game); mapXSizeInput.bNumericInputOnly = true; mapYSizeInput.bNumericInputOnly = true; activeInputButtons.Add(mapXSizeInput); activeInputButtons.Add(mapYSizeInput); activeInputButtons.Add(mapNameInput); mapXSizeInput.bHasMinValue = true; mapXSizeInput.minValue = 1; mapYSizeInput.bHasMinValue = true; mapYSizeInput.minValue = 1; firstRun = false; localScenes.Add(mapBuilder); } #endregion if (Game1.bIsDebug) { openMap.Filter = "CGMAPC Files (.cgmapc)|*.cgmapc"; openMap.InitialDirectory = Game1.rootTBAGW; } else { openMap.Filter = "CGMAP Files (.cgmap)|*.cgmap"; openMap.InitialDirectory = Game1.rootContentExtra; } openMap.FilterIndex = 1; openMap.Multiselect = false; saveMap.Filter = "CGMAP Files (.cgmap)|*.cgmap"; saveMap.Title = "Save a CGMAP File"; if (Game1.bIsDebug) { saveMap.InitialDirectory = Game1.rootTBAGW; } else { saveMap.InitialDirectory = Game1.rootContentExtra; } bool usingActiveInput = false; Vector2 EditorCursorPos = Mouse.GetState().Position.ToVector2() + new Vector2(cameraPosX, -cameraPosY); loadMapButton.Update(gameTime); if (loadMapButton.buttonBox.Contains(EditorCursorPos)) { if (Mouse.GetState().LeftButton == ButtonState.Pressed && Game1.bIsActive && !KeyboardMouseUtility.AnyButtonsPressed()) { System.Windows.Forms.DialogResult testDia = openMap.ShowDialog(); if (testDia == System.Windows.Forms.DialogResult.OK && openMap.FileName.Contains(openMap.InitialDirectory)) { // Console.WriteLine("You selected: " + openMap.FileName); loadedMap = EditorFileWriter.MapReader(openMap.FileName); } } } #region MapEditor only logic foreach (var item in activeInputButtons) { item.Update(gameTime); item.Contains(EditorCursorPos); } foreach (var item in activeInputButtons) { if (item.bEnableInput) { usingActiveInput = true; break; } } int i = 0; foreach (var item in activeInputButtons) { item.position = new Vector2(100, 200 + 75 * i); i++; } CreateMapButton.position = new Vector2(activeInputButtons[activeInputButtons.Count - 1].position.X, activeInputButtons[activeInputButtons.Count - 1].position.Y + 75); CreateMapButton.Update(gameTime); if (CreateMapButton.ButtonBox().Contains(EditorCursorPos) && Mouse.GetState().LeftButton == ButtonState.Pressed && !KeyboardMouseUtility.AnyButtonsPressed()) { bool bCorrectSave = false; while (!bCorrectSave) { try { if (Game1.bIsDebug) { BasicMap newMap = new BasicMap(); newMap.mapName = mapNameInput.ReturnInputString(); saveMap.InitialDirectory = Game1.rootTBAGW; System.Windows.Forms.DialogResult dia = saveMap.ShowDialog(); if (saveMap.FileName != "" && dia == System.Windows.Forms.DialogResult.OK && saveMap.FileName.StartsWith(saveMap.InitialDirectory)) { newMap.mapName = Path.GetFileNameWithoutExtension(saveMap.FileName); mapNameInput.AssignInput(Path.GetFileNameWithoutExtension(saveMap.FileName)); // Console.WriteLine("Line= " + Path.GetDirectoryName(saveMap.FileName)); EditorFileWriter.MapWriter(saveMap.FileName, newMap); Console.WriteLine(newMap.mapLocation); loadedMap = EditorFileWriter.MapReader(saveMap.FileName);; bCorrectSave = true; } else if (dia == System.Windows.Forms.DialogResult.Cancel) { bCorrectSave = true; } else { // Console.WriteLine("Yow"); System.Windows.Forms.MessageBox.Show("Make sure you save the map within the application folder."); } } else { BasicMap newMap = new BasicMap(); newMap.mapName = mapNameInput.ReturnInputString(); saveMap.InitialDirectory = Game1.rootContentExtra; System.Windows.Forms.DialogResult dia = saveMap.ShowDialog(); if (saveMap.FileName != "" && dia == System.Windows.Forms.DialogResult.OK && saveMap.FileName.StartsWith(Game1.rootContentExtra)) { newMap.mapName = Path.GetFileNameWithoutExtension(saveMap.FileName); mapNameInput.AssignInput(Path.GetFileNameWithoutExtension(saveMap.FileName)); // Console.WriteLine("Line= " + Path.GetDirectoryName(saveMap.FileName)); EditorFileWriter.MapWriter(saveMap.FileName, newMap); Console.WriteLine(newMap.mapLocation); loadedMap = EditorFileWriter.MapReader(saveMap.FileName);; bCorrectSave = true; } else if (dia == System.Windows.Forms.DialogResult.Cancel) { bCorrectSave = true; } else { // Console.WriteLine("Yow"); System.Windows.Forms.MessageBox.Show("Make sure you save the map within the application folder."); } } } catch (Exception e) { Console.Out.WriteLine("Error:\n" + e); } } } if (currentScene == 0 && !usingActiveInput) { if (Keyboard.GetState().IsKeyDown(Keys.S)) { cameraPosY -= cameraSpeed; } if (Keyboard.GetState().IsKeyDown(Keys.Z)) { cameraPosY += cameraSpeed; } if (Keyboard.GetState().IsKeyDown(Keys.Q)) { cameraPosX -= cameraSpeed; } if (Keyboard.GetState().IsKeyDown(Keys.D)) { cameraPosX += cameraSpeed; } } #endregion if (loadedMap != default(BasicMap)) { currentScene = (int)MapEditor.MapEditorScenes.MapBuilder; bRerunFileLoader = true; mapBuilder.Start(game, loadedMap); loadedMap = default(BasicMap); bIsRunning = false; } if (Mouse.GetState().RightButton == ButtonState.Pressed && !KeyboardMouseUtility.AnyButtonsPressed() && currentScene > 0) { switch (currentScene) { case (int)MapEditorScenes.MapEditor: System.Windows.Forms.DialogResult dialogResult = System.Windows.Forms.MessageBox.Show("You sure want to exit Map editing? NOTE: be sure to save first!", "Leaving", System.Windows.Forms.MessageBoxButtons.YesNo); if (dialogResult == System.Windows.Forms.DialogResult.Yes) { currentScene--; } else if (dialogResult == System.Windows.Forms.DialogResult.No) { //do something else } break; } } } else if (!MapEditor.bIsRunning) { mapBuilder.Update(gameTime, game); } MapEditorMatrix = Matrix.CreateTranslation(-cameraPosX, cameraPosY, 1); }