private void LoadTempLevel() { var json = _ioManager.GetTempLevelData(); _editorFile = EditorFile.FromJson(json, _playerShape, AddShape, AddTarget, AddBlocker, _editorVersion); _playerShape.InjectController(this); SetUI(); }
public void LoadSelectedLevel() { var json = _ioManager.GetLevelData(_selectLevelDropdown.options[_selectLevelDropdown.value].text); _editorFile = EditorFile.FromJson(json, _playerShape, AddShape, AddTarget, AddBlocker, _editorVersion); _playerShape.InjectController(this); SetUI(); }