コード例 #1
0
 void removeAllObstacles()
 {
     currentEditmode = Editmode.PlaceObstacles;
     GameObject[] gos = GameObject.FindGameObjectsWithTag("obstacle");
     Debug.Log("destroying " + gos.Length + " obstacles...");
     foreach (GameObject go in gos)
     {
         DestroyImmediate(go);
     }
 }
コード例 #2
0
 void updateEditmode(Event guiEvent)
 {
     if (guiEvent.shift)
     {
         currentEditmode = Editmode.DeleteObstacles;
     }
     else
     {
         currentEditmode = Editmode.PlaceObstacles;
     }
 }