internal EditedValues(EditedValues cloneFrom = null) { if (cloneFrom == null) { return; //leave everyting to default } this.TransactionReason = cloneFrom.TransactionReason; this.TransactionDate = cloneFrom.TransactionDate; this.Amount = cloneFrom.Amount; this.EntityName = cloneFrom.EntityName; this.IsFlagged = cloneFrom.IsFlagged; this.Note = cloneFrom.Note; this.CategoryPath = cloneFrom.CategoryPath; }
internal void Merge(EditedValues other) { // There are 3 possibilities for user intent: // 1. Apply my new value to existing edit. // 2. Leave current edited value alone. // 3. Remove any existing edited value and restore to original. // // #1 is covered when EditValue is not null and IsVoided is false. // #2 is covered when EditValue object is null. // #3 is covered when EditValue is not null and IsVoided is true. if (other.TransactionReason != null) { this.TransactionReason = other.TransactionReason.IsVoided ? null : other.TransactionReason; } if (other.TransactionDate != null) { this.TransactionDate = other.TransactionDate.IsVoided ? null : other.TransactionDate; } if (other.Amount != null) { this.Amount = other.Amount.IsVoided ? null : other.Amount; } if (other.EntityName != null) { this.EntityName = other.EntityName.IsVoided ? null : other.EntityName; } if (other.IsFlagged != null) { this.IsFlagged = other.IsFlagged.IsVoided ? null : other.IsFlagged; } if (other.Note != null) { this.Note = other.Note.IsVoided ? null : other.Note; } if (other.CategoryPath != null) { this.CategoryPath = other.CategoryPath.IsVoided ? null : other.CategoryPath; } }
public PartController(string name, GameObject part, InputField inputField, Slider slider, Button button, Bone bone, EditedValues editedValue, float minValue, float maxValue) { _minValue = minValue; _maxValue = maxValue; if (_maxValue <= _minValue) { throw new ArgumentException("minValue has to larger than maxValue."); } Name = name; Bone = bone; Part = part; InputField = inputField; Slider = slider; Button = button; EditedValue = editedValue; AddListeners(); UpdateGUI(); }
internal TransactionEdit(IEnumerable <ScopeFilter> scopeFilters, string sourceId, EditedValues editValues = null) { this.AuditInfo = new AuditInfo(); this.ScopeFilters = scopeFilters.ToArray(); this.SourceId = sourceId; this.Values = new EditedValues(editValues); this.Id = Guid.NewGuid().ToBase64String(); }