// public void InitStatDisplay(EditTileTypesPanel panel) { this.panel = panel; ClearList(); PrintStatBonuses(); PrintNewButton(); }
public void Init(EditTileTypesPanel panel, string stat, int value) { this.panel = panel; this.stat = stat; this.value = value; for (int i = 0; i < dropdown.options.Count; i++) { if (dropdown.options[i].text == stat) { dropdown.value = i; } } input.text = value + ""; }
public void InitDisplay(EditTileTypesPanel editTileTypesPanel) { gameObject.SetActive(true); this.editPanel = editTileTypesPanel; ClearButtons(); foreach (string ket in editPanel.GetCurrentTileType().attributes) { TileTageDataObject obj = NewTileTageDataObject(ket); tag_buttons.Add(obj); } PrintNewTileButton(); }
public void InitMovement(string currentType, EditTileTypesPanel panel) { this.currentType = currentType; this.panel = panel; }
public void InitTagObj(string tag, EditTileTypesPanel panel) { this.t = tag; this.panel = panel; }
public void InitDisplay(EditTileTypesPanel panel) { this.panel = panel; UpdateCurrentSpritePreview(panel.GetCurrentTileType().spriteFilePath); }