void RenderBaseCosts(GameEntity c) { BaseCost.text = "???!!!"; // RenderCosts(Economy.GetCompanyBaseCost(c, Q)); CapitalSize.text = RenderCosts(Economy.BalanceOf(c)); if (c.hasProduct) { ShowProductCompanyLabels(true); ShowGroupLabels(false); AudienceCost.text = RenderCosts(Economy.GetClientBaseCost(c)); IncomeBasedCost.text = "???!!!"; // RenderCosts(Economy.GetCompanyIncomeBasedCost(c, Q)); IncomeBasedCostLabel.text = $"Income X{Economy.GetCompanyCostNicheMultiplier()}"; } else { ShowProductCompanyLabels(false); ShowGroupLabels(true); HoldingCost.text = RenderCosts(Economy.GetGroupCost(c, Q)); } }