コード例 #1
0
        /// <summary>
        /// Asynchronously transfers to another account.
        /// </summary>
        public Task <BankTransferEventArgs> TransferToAsync(int Index, Money Amount, BankAccountTransferOptions Options, string Message = "")
        {
            Economy.EconomyPlayer ePlayer = SEconomyPlugin.GetEconomyPlayerSafe(Index);

            Guid profile = SEconomyPlugin.Profiler.Enter(string.Format("transferAsync: {0} to {1}", this.UserAccountName, ePlayer.BankAccount != null ? ePlayer.BankAccount.UserAccountName : "Unknown"));

            return(Task.Factory.StartNew <BankTransferEventArgs>(() => {
                BankTransferEventArgs args = TransferTo(ePlayer.BankAccount, Amount, Options, UseProfiler: false, Message: Message);
                return args;
            }).ContinueWith((task) => {
                SEconomyPlugin.Profiler.ExitLog(profile);
                return task.Result;
            }));
        }
コード例 #2
0
 /// <summary>
 /// Returns a bank account by it's key.
 /// </summary>
 public static XBankAccount GetBankAccount(string BankAccountK)
 {
     lock (__staticLock) {
         Economy.EconomyPlayer matchingAccount = SEconomyPlugin.EconomyPlayers.Where(i => i.BankAccount != null).FirstOrDefault(i => i.BankAccount.BankAccountK != null && i.BankAccount.BankAccountK == BankAccountK);
         //if the player is logged in return the logged in bank account reference
         if (matchingAccount != null)
         {
             return(matchingAccount.BankAccount);
         }
         else
         {
             lock (XmlJournal) {
                 return(BankAccounts.FirstOrDefault(i => i.BankAccountK == BankAccountK));
             }
         }
     }
 }
コード例 #3
0
        /// <summary>
        /// Occurs when someone executes an alias command
        /// </summary>
        void ChatCommand_AliasExecuted(TShockAPI.CommandArgs e)
        {
            string commandIdentifier = e.Message;

            if (!string.IsNullOrEmpty(e.Message))
            {
                commandIdentifier = e.Message.Split(' ').FirstOrDefault();
            }

            //Get the corresponding alias in the config that matches what the user typed.
            foreach (AliasCommand alias in Configuration.CommandAliases.Where(i => i.CommandAlias == commandIdentifier))
            {
                if (alias != null)
                {
                    TimeSpan timeSinceLastUsedCommand = TimeSpan.MaxValue;
                    //cooldown key is a pair of the user's character name, and the command they have called.
                    //cooldown value is a DateTime they last used the command.
                    KeyValuePair <string, AliasCommand> cooldownReference = new KeyValuePair <string, AliasCommand>(e.Player.Name, alias);

                    if (CooldownList.ContainsKey(cooldownReference))
                    {
                        //UTC time so we don't get any daylight saving shit cuntery
                        timeSinceLastUsedCommand = DateTime.UtcNow.Subtract(CooldownList[cooldownReference]);
                    }

                    //has the time elapsed greater than the cooldown period?
                    if (timeSinceLastUsedCommand.TotalSeconds >= alias.CooldownSeconds || e.Player.Group.HasPermission("aliascmd.bypasscooldown"))
                    {
                        Money commandCost             = 0;
                        Economy.EconomyPlayer ePlayer = SEconomyPlugin.GetEconomyPlayerSafe(e.Player.Index);

                        if (!string.IsNullOrEmpty(alias.Cost) && Money.TryParse(alias.Cost, out commandCost) && !e.Player.Group.HasPermission("aliascmd.bypasscost"))
                        {
                            if (ePlayer.BankAccount != null)
                            {
                                if (!ePlayer.BankAccount.IsAccountEnabled)
                                {
                                    e.Player.SendErrorMessageFormat("You cannot use this command because your account is disabled.");
                                }
                                else if (ePlayer.BankAccount.Balance >= commandCost)
                                {
                                    //Take money off the player, and indicate that this is a payment for something tangible.
                                    Journal.BankTransferEventArgs trans = SEconomyPlugin.WorldAccount.TransferTo(ePlayer.BankAccount, -commandCost, Journal.BankAccountTransferOptions.AnnounceToReceiver | Journal.BankAccountTransferOptions.IsPayment);
                                    if (trans.TransferSucceeded)
                                    {
                                        DoCommands(alias, ePlayer.TSPlayer, e.Parameters);
                                    }
                                    else
                                    {
                                        e.Player.SendErrorMessageFormat("Your payment failed.");
                                    }
                                }
                                else
                                {
                                    e.Player.SendErrorMessageFormat("This command costs {0}. You need {1} more to be able to use this.", commandCost.ToLongString(), ((Money)(ePlayer.BankAccount.Balance - commandCost)).ToLongString());
                                }
                            }
                            else
                            {
                                e.Player.SendErrorMessageFormat("This command costs money and you don't have a bank account.  Please log in first.");
                            }
                        }
                        else
                        {
                            //Command is free
                            DoCommands(alias, e.Player, e.Parameters);
                        }

                        //populate the cooldown list.  This dictionary does not go away when people leave so they can't
                        //reset cooldowns by simply logging out or disconnecting.  They can reset it however by logging into
                        //a different account.
                        if (CooldownList.ContainsKey(cooldownReference))
                        {
                            CooldownList[cooldownReference] = DateTime.UtcNow;
                        }
                        else
                        {
                            CooldownList.Add(cooldownReference, DateTime.UtcNow);
                        }
                    }
                    else
                    {
                        e.Player.SendErrorMessageFormat("{0}: You need to wait {1:0} more seconds to be able to use that.", alias.CommandAlias, (alias.CooldownSeconds - timeSinceLastUsedCommand.TotalSeconds));
                    }
                }
            }
        }
コード例 #4
0
        /// <summary>
        /// Executes the AliasCommand.  Will either forward the command to the tshock handler or do something else
        /// </summary>
        void DoCommands(AliasCommand alias, TShockAPI.TSPlayer player, List <string> parameters)
        {
            //loop through each alias and do the commands.
            foreach (string commandToExecute in alias.CommandsToExecute)
            {
                //todo: parse paramaters and dynamics
                string mangledString = commandToExecute;

                //specifies whether the command to run should be executed as a command, or ignored.
                //useful for functions like $msg that does other shit
                bool executeCommand = true;

                //replace parameter markers with actual parameter values
                ReplaceParameterMarkers(parameters, ref mangledString);

                mangledString = mangledString.Replace("$calleraccount", player.UserAccountName);
                mangledString = mangledString.Replace("$callername", player.Name);

                //$random(x,y) support.  Returns a random number between x and y

                if (randomRegex.IsMatch(mangledString))
                {
                    foreach (Match match in randomRegex.Matches(mangledString))
                    {
                        int randomFrom = 0;
                        int randomTo   = 0;

                        if (!string.IsNullOrEmpty(match.Groups[2].Value) && int.TryParse(match.Groups[2].Value, out randomTo) &&
                            !string.IsNullOrEmpty(match.Groups[1].Value) && int.TryParse(match.Groups[1].Value, out randomFrom))
                        {
                            Random random = new Random();

                            mangledString = mangledString.Replace(match.ToString(), random.Next(randomFrom, randomTo).ToString());
                        }
                        else
                        {
                            TShockAPI.Log.ConsoleError(match.ToString() + " has some stupid shit in it, have a look at your AliasCmd config file.");
                            mangledString = mangledString.Replace(match.ToString(), "");
                        }
                    }
                }

                // $runas(u,cmd) support.  Run command as user
                if (runasFunctionRegex.IsMatch(mangledString))
                {
                    foreach (Match match in runasFunctionRegex.Matches(mangledString))
                    {
                        string impersonatedName = match.Groups[2].Value;
                        Economy.EconomyPlayer impersonatedPlayer = SEconomyPlugin.GetEconomyPlayerSafe(impersonatedName);

                        if (impersonatedPlayer != null)
                        {
                            string commandToRun = match.Groups[3].Value;;
                            player = impersonatedPlayer.TSPlayer;

                            mangledString = commandToRun.Trim();
                        }
                    }
                }

                // $msg(u,msg) support.  Sends the user a non-chat informational message
                if (msgRegex.IsMatch(mangledString))
                {
                    foreach (Match match in msgRegex.Matches(mangledString))
                    {
                        string msgTarget = match.Groups[2].Value.Trim();
                        string message   = match.Groups[3].Value.Trim();
                        Economy.EconomyPlayer destinationPlayer = SEconomyPlugin.GetEconomyPlayerSafe(msgTarget);

                        if (destinationPlayer != null)
                        {
                            //custom command, skip forwarding of the command to the tshock executer
                            executeCommand = false;

                            destinationPlayer.TSPlayer.SendInfoMessage(message);
                        }
                    }
                }


                //and send the command to tshock to do.
                try {
                    //prevent an infinite loop for a subcommand calling the alias again causing a commandloop
                    string command = mangledString.Split(' ')[0].Substring(1);
                    if (!command.Equals(alias.CommandAlias, StringComparison.CurrentCultureIgnoreCase))
                    {
                        if (executeCommand)
                        {
                            HandleCommandWithoutPermissions(player, mangledString);
                        }
                    }
                    else
                    {
                        TShockAPI.Log.ConsoleError(string.Format("cmdalias {0}: calling yourself in an alias will cause an infinite loop. Ignoring.", alias.CommandAlias));
                    }
                } catch {
                    //execute the command disregarding permissions
                    player.SendErrorMessage(alias.UsageHelpText);
                }
            }
        }
コード例 #5
0
        /// <summary>
        /// Transfers money from this player to the destination account.  If negative, takes money from the destionation account into this account.
        /// </summary>
        public BankTransferEventArgs TransferTo(int Index, Money Amount, Journal.BankAccountTransferOptions Options, string Message = "")
        {
            Economy.EconomyPlayer ePlayer = SEconomyPlugin.GetEconomyPlayerSafe(Index);

            return(TransferTo(ePlayer.BankAccount, Amount, Options, Message: Message));
        }
コード例 #6
0
ファイル: VaultEx.cs プロジェクト: loganizer405/ShopSystem
        /// <summary>
        /// Occurs when the server sends data.
        /// </summary>
        void NetHooks_SendData(Hooks.SendDataEventArgs e)
        {
            if (e.MsgID == PacketTypes.NpcStrike)
            {
                NPC npc = Main.npc[e.number];

                if (npc != null)
                {
                    if (npc.boss)
                    {
                        if (npc.life <= 0)
                        {
                            for (int i = BossList.Count - 1; i >= 0; i--)
                            {
                                if (BossList[i].Npc == null)
                                {
                                    BossList.RemoveAt(i);
                                }
                                else if (BossList[i].Npc == npc)
                                {
                                    var rewardDict = BossList[i].GetRecalculatedReward();

                                    foreach (KeyValuePair <int, long> reward in rewardDict)
                                    {
                                        if (PlayerList[reward.Key] != null)
                                        {
                                            SEconomy.Economy.EconomyPlayer ePlayer = SEconomyPlugin.GetEconomyPlayerSafe(reward.Key);
                                            if (ePlayer != null)
                                            {
                                                //Pay from the world account to the reward recipient.
                                                Journal.BankAccountTransferOptions options = Journal.BankAccountTransferOptions.None;

                                                if (Config.AnnounceBossGain)
                                                {
                                                    options |= Journal.BankAccountTransferOptions.AnnounceToReceiver;
                                                }

                                                SEconomyPlugin.WorldAccount.TransferTo(ePlayer.BankAccount, reward.Value, options);
                                            }
                                        }
                                    }
                                    BossList.RemoveAt(i);
                                }
                                else if (!BossList[i].Npc.active)
                                {
                                    BossList.RemoveAt(i);
                                }
                            }

                            if (e.ignoreClient >= 0)
                            {
                                var player = PlayerList[e.ignoreClient];
                                if (player != null)
                                {
                                    player.AddKill(npc.netID);
                                }
                            }
                        }
                        else if (e.ignoreClient >= 0)
                        {
                            var bossnpc = BossList.Find(n => n.Npc == npc);
                            if (bossnpc != null)
                            {
                                bossnpc.AddDamage(e.ignoreClient, (int)e.number2);
                            }
                            else
                            {
                                BossNPC newBoss = new BossNPC(npc);
                                newBoss.AddDamage(e.ignoreClient, (int)e.number2);
                                BossList.Add(newBoss);
                            }
                        }
                    }
                    else if (npc.life <= 0 && e.ignoreClient >= 0)
                    {
                        var player = PlayerList[e.ignoreClient];
                        if (player != null)
                        {
                            if (npc.value > 0)
                            {
                                float Mod = 1;
                                if (player.TSPlayer.TPlayer.buffType.Contains(13))   // battle potion
                                {
                                    Mod *= Config.BattlePotionModifier;
                                }
                                if (Config.OptionalMobModifier.ContainsKey(npc.netID))
                                {
                                    Mod *= Config.OptionalMobModifier[npc.netID]; // apply custom modifiers
                                }


                                int minVal    = (int)((npc.value - (npc.value * 0.1)) * Mod);
                                int maxVal    = (int)((npc.value + (npc.value * 0.1)) * Mod);
                                int rewardAmt = _r.Next(minVal, maxVal);

                                int i = player.TSPlayer.Index;

                                SEconomy.Economy.EconomyPlayer     epl     = SEconomyPlugin.GetEconomyPlayerSafe(i);
                                Journal.BankAccountTransferOptions options = Journal.BankAccountTransferOptions.None;

                                if (Config.AnnounceKillGain)
                                {
                                    options |= Journal.BankAccountTransferOptions.AnnounceToReceiver;
                                }

                                SEconomyPlugin.WorldAccount.TransferTo(i, rewardAmt, options);
                            }
                            player.AddKill(npc.netID);
                        }
                    }
                }
            }
            else if (e.MsgID == PacketTypes.PlayerKillMe)
            {
                //Console.WriteLine("(SendData) PlayerKillMe -> 1:{0} 2:{4} 3:{5} 4:{6} 5:{1} remote:{2} ignore:{3}", e.number, e.number5, e.remoteClient, e.ignoreClient, e.number2, e.number3, e.number4);
                // 1-playerID, 2-direction, 3-dmg, 4-PVP
                var deadPlayer = PlayerList[e.number];
                Economy.EconomyPlayer eDeadPlayer = SEconomyPlugin.GetEconomyPlayerSafe(e.number);

                if (deadPlayer != null)
                {
                    long penaltyAmmount = 0;

                    if (Config.StaticDeathPenalty)
                    {
                        penaltyAmmount = _r.Next(Config.DeathPenaltyMin, Config.DeathPenaltyMax);
                    }
                    else if (eDeadPlayer.BankAccount != null)
                    {
                        penaltyAmmount = (long)(eDeadPlayer.BankAccount.Balance * (Config.DeathPenaltyPercent / 100f));
                    }

                    //   Console.WriteLine("penalty ammount: {0}", penaltyAmmount);
                    if (e.number4 == 1)
                    {
                        if (!deadPlayer.TSPlayer.Group.HasPermission("vault.bypass.death") /* && deadPlayer.ChangeMoney(-penaltyAmmount, MoneyEventFlags.PvP, true) */ && Config.PvPWinnerTakesLoosersPenalty && deadPlayer.LastPVPID != -1)
                        {
                            var killer = PlayerList[deadPlayer.LastPVPID];
                            Economy.EconomyPlayer eKiller = SEconomyPlugin.GetEconomyPlayerSafe(deadPlayer.LastPVPID);

                            if (eKiller != null && eKiller.BankAccount != null)
                            {
                                Journal.BankAccountTransferOptions options = Journal.BankAccountTransferOptions.MoneyFromPvP | Journal.BankAccountTransferOptions.AnnounceToReceiver | Journal.BankAccountTransferOptions.AnnounceToSender;

                                //  killer.ChangeMoney(penaltyAmmount, MoneyEventFlags.PvP, true);

                                //Here in PVP the loser pays the winner money out of their account.
                                eDeadPlayer.BankAccount.TransferTo(deadPlayer.LastPVPID, penaltyAmmount, options);
                            }
                        }
                    }
                    else if (!deadPlayer.TSPlayer.Group.HasPermission("vault.bypass.death"))
                    {
                        Journal.BankAccountTransferOptions options = Journal.BankAccountTransferOptions.MoneyFromPvP | Journal.BankAccountTransferOptions.AnnounceToReceiver | Journal.BankAccountTransferOptions.AnnounceToSender;

                        // deadPlayer.ChangeMoney(-penaltyAmmount, MoneyEventFlags.Death, true);

                        SEconomyPlugin.WorldAccount.TransferTo(deadPlayer.Index, -penaltyAmmount, options);
                    }
                }
            }
            else if (e.MsgID == PacketTypes.PlayerDamage)
            {
                // Console.WriteLine("(SendData) PlayerDamage -> 1:{0} 2:{4} 3:{5} 4:{6} 5:{1} remote:{2} ignore:{3}", e.number, e.number5, e.remoteClient, e.ignoreClient, e.number2, e.number3, e.number4);
                // 1: pID, ignore: Who, 2: dir, 3:dmg, 4:pvp;
                if (e.number4 == 1)   // if PvP {
                {
                    var player = PlayerList[e.number];

                    if (player != null)
                    {
                        player.LastPVPID = e.ignoreClient;
                    }
                }
            }
        }