コード例 #1
0
        public void WhenCallingLink__ShouldReturnLuaCopyTask()
        {
            BuildComponentFactoryStub factoryStub = new BuildComponentFactoryStub();
            EawCiLuaEnvironment       sut         = new EawCiLuaEnvironment(factoryStub, _luaParser);
            ILuaTask actual = sut.Link(string.Empty, string.Empty);

            Assert.IsInstanceOfType(actual, typeof(LuaCopyTask));
        }
コード例 #2
0
        public void WhenCallingClean__ShouldReturnLuaCleanTask()
        {
            BuildComponentFactorySpy factorySpy = new BuildComponentFactorySpy();
            EawCiLuaEnvironment      sut        = new EawCiLuaEnvironment(factorySpy, _luaParser);
            ILuaTask actual = sut.Clean(string.Empty);

            Assert.IsInstanceOfType(actual, typeof(LuaCleanTask));
        }
コード例 #3
0
        public void WhenCallingRunProcess__ShouldCallBuildComponentFactoryWithRunProgramTaskName()
        {
            BuildComponentFactorySpy factorySpy = new BuildComponentFactorySpy();
            EawCiLuaEnvironment      sut        = new EawCiLuaEnvironment(factorySpy, _luaParser);

            sut.RunProcess(string.Empty);

            Assert.AreSame("RunProgram", factorySpy.ActualTaskTypeName);
        }
コード例 #4
0
        public void WhenCallingClean__ShouldCallBuildComponentFactoryWithCleanTaskName()
        {
            BuildComponentFactorySpy factorySpy = new BuildComponentFactorySpy();
            EawCiLuaEnvironment      sut        = new EawCiLuaEnvironment(factorySpy, _luaParser);

            sut.Clean(string.Empty);

            Assert.AreSame("Clean", factorySpy.ActualTaskTypeName);
        }
コード例 #5
0
        public void WhenCallingLink__ShouldCallBuildComponentFactoryWithSoftCopyTaskName()
        {
            BuildComponentFactorySpy factorySpy = new BuildComponentFactorySpy();
            EawCiLuaEnvironment      sut        = new EawCiLuaEnvironment(factorySpy, _luaParser);

            sut.Link(string.Empty, string.Empty);

            Assert.AreSame("SoftCopy", factorySpy.ActualTaskTypeName);
        }
コード例 #6
0
        public void GivenNewEawCiLuaEnvironment__OnCreation__ShouldPushVisibilityTableToLuaEnvironment()
        {
            EawCiLuaEnvironment sut = new EawCiLuaEnvironment(new BuildComponentFactoryStub(), _luaParser);

            LuaTable visibilityTable = _luaParser.Lua.GetTable("visibility");

            Assert.AreEqual(visibilityTable["private"], WorkshopItemVisibility.Private);
            Assert.AreEqual(visibilityTable["public"], WorkshopItemVisibility.Public);
        }
コード例 #7
0
        public void WhenCallingUpdateSteamWorkshopItem__ShouldReturnLuaUpdateSteamWorkshopItemTask()
        {
            BuildComponentFactorySpy factorySpy = new BuildComponentFactorySpy();
            EawCiLuaEnvironment      sut        = new EawCiLuaEnvironment(factorySpy, _luaParser);

            LuaTable table  = MakeLuaTable(_luaParser.Lua, "the_table");
            ILuaTask actual = sut.UpdateSteamWorkshopItem(table);

            Assert.IsInstanceOfType(actual, typeof(LuaUpdateSteamWorkshopItemTask));
        }
コード例 #8
0
        WhenCallingUpdateSteamWorkshopItem__ShouldCallBuildComponentFactoryWithUpdateWorkshopItemTaskName()
        {
            BuildComponentFactorySpy factorySpy = new BuildComponentFactorySpy();
            EawCiLuaEnvironment      sut        = new EawCiLuaEnvironment(factorySpy, _luaParser);

            LuaTable table = MakeLuaTable(_luaParser.Lua, "the_table");

            sut.UpdateSteamWorkshopItem(table);

            Assert.AreSame("UpdateSteamWorkshopItem", factorySpy.ActualTaskTypeName);
        }