public void Clear() { _valuesSetter = null; _easeFunctionDelegate = EasingCoreFunction.Get(EaseEquation.Linear); _fromValue0 = _fromValue1 = _fromValue2 = _fromValue3 = _toValue0 = _toValue1 = _toValue2 = _toValue3 = _resultValue0 = _resultValue1 = _resultValue2 = _resultValue3 = 0; _useCurve = false; _easeCurve = null; }
public void Clear() { _valuesSetter = null; _easeFunctionDelegate = EasingCoreFunction.Get(EaseEquation.Linear); _duration = 0; _onComplete = DoNothing; _paramType = TweenParamType.Float; _loopType = TweenLoopType.Restart; _loop = 1; _deltaTimeDelegate = TimeFunction(false); _elapsedDelay = 0; _runTimes = 0; _elapsedtime = 0; _normalizedPosition = 0; _forward = true; _delay = 0; _elapsedDelay = 0; _pause = false; _fromValue0 = _fromValue1 = _fromValue2 = _fromValue3 = _toValue0 = _toValue1 = _toValue2 = _toValue3 = _resultValue0 = _resultValue1 = _resultValue2 = _resultValue3 = 0; _autoKill = true; _useCurve = false; _easeCurve = null; }
public ValueEvaluate SetEase(EaseEquation easeEquation) { _useCurve = false; _easeFunctionDelegate = EasingCoreFunction.Get(easeEquation); return(this); }