/// <summary> /// 帧渲染之前调用 /// </summary> /// <param name="evt"></param> /// <returns></returns> public virtual bool FrameStarted_NoVirtual(ref EarthView.World.Graphic.FRAMEEVENT evt) { byte ret=EarthView_World_Graphic_CFrameListener_frameStarted_ev_bool_FrameEvent_NoVirtual(this.NativeObject, ref evt); return Convert.ToBoolean(ret); }
/// <summary> /// 帧监听 /// </summary> /// <param name="evt">帧事件</param> /// <returns>true为处理成功,false为处理失败</returns> public new bool FrameStarted_NoVirtual(ref EarthView.World.Graphic.FRAMEEVENT evt) { byte ret = EarthView_IndustryEngine_IndustryGraphic_CScutcheonTextListener_frameStarted_ev_bool_FrameEvent_NoVirtual(this.NativeObject, ref evt); return(Convert.ToBoolean(ret)); }
private static extern byte EarthView_IndustryEngine_IndustryGraphic_CScutcheonTextListener_frameStarted_ev_bool_FrameEvent_NoVirtual(IntPtr pNativeObject, ref EarthView.World.Graphic.FRAMEEVENT evt);
public override bool FrameEnded(ref EarthView.World.Graphic.FRAMEEVENT evt) { return(base.FrameEnded_NoVirtual(ref evt)); }
protected byte EarthView_World_Graphic_CFrameListener_frameStarted_ev_bool_FrameEvent_Function(ref EarthView.World.Graphic.FRAMEEVENT evt) { bool csret=FrameStarted(ref evt); return Convert.ToByte(csret); }
private static extern byte EarthView_World_Graphic_CFrameListener_frameStarted_ev_bool_FrameEvent_NoVirtual(IntPtr pNativeObject, ref EarthView.World.Graphic.FRAMEEVENT evt);
private static extern byte EarthView_World_Graphic_CFrameListener_frameRenderingQueued_ev_bool_FrameEvent(IntPtr pNativeObject, ref EarthView.World.Graphic.FRAMEEVENT evt);