コード例 #1
0
        public void SetShow(E_MODEL_EDIT_PART editpart, bool show)
        {
            switch (editpart)
            {
            case E_MODEL_EDIT_PART.EEP_MODEL:
                isShowModel = show;
                break;

            case E_MODEL_EDIT_PART.EEP_PARTICLES:
                isShowParticles = show;
                break;

            case E_MODEL_EDIT_PART.EEP_BOUNDINGBOX:
                isShowModelBoundingBox = show;
                break;

            case E_MODEL_EDIT_PART.EEP_BONES:
                isShowBones = show;
                break;

            case E_MODEL_EDIT_PART.EEP_ATTACHMENTPOINTS:
                isShowAttachmentPoints = show;
                break;
            }
        }
コード例 #2
0
        public void SetShow(E_MODEL_EDIT_PART editpart, bool show)
        {
            switch (editpart)
            {
            case E_MODEL_EDIT_PART.EEP_MODEL:
                isShowModel = show;
                break;

            case E_MODEL_EDIT_PART.EEP_PARTICLES:
                isShowParticles = show;
                break;

            case E_MODEL_EDIT_PART.EEP_BOUNDINGBOX:
                isShowModelBoundingBox = show;
                break;

            case E_MODEL_EDIT_PART.EEP_BONES:
                isShowBones = show;
                break;

            case E_MODEL_EDIT_PART.EEP_BOUNDINGAABOX:
                isShowBoundAABox = show;
                break;

            case E_MODEL_EDIT_PART.EEP_COLLISIONAABOX:
                isShowCollisionAABox = show;
                break;
            }
        }
コード例 #3
0
        public bool IsShow(E_MODEL_EDIT_PART editpart)
        {
            switch (editpart)
            {
            case E_MODEL_EDIT_PART.EEP_MODEL:
                return(isShowModel);

            case E_MODEL_EDIT_PART.EEP_PARTICLES:
                return(isShowParticles);

            case E_MODEL_EDIT_PART.EEP_BOUNDINGBOX:
                return(isShowModelBoundingBox);

            case E_MODEL_EDIT_PART.EEP_BONES:
                return(isShowBones);

            case E_MODEL_EDIT_PART.EEP_ATTACHMENTPOINTS:
                return(isShowAttachmentPoints);
            }
            return(false);
        }
コード例 #4
0
        public bool IsShow(E_MODEL_EDIT_PART editpart)
        {
            switch (editpart)
            {
            case E_MODEL_EDIT_PART.EEP_MODEL:
                return(isShowModel);

            case E_MODEL_EDIT_PART.EEP_PARTICLES:
                return(isShowParticles);

            case E_MODEL_EDIT_PART.EEP_BOUNDINGBOX:
                return(isShowModelBoundingBox);

            case E_MODEL_EDIT_PART.EEP_BONES:
                return(isShowBones);

            case E_MODEL_EDIT_PART.EEP_BOUNDINGAABOX:
                return(isShowBoundAABox);

            case E_MODEL_EDIT_PART.EEP_COLLISIONAABOX:
                return(isShowCollisionAABox);
            }
            return(false);
        }
コード例 #5
0
ファイル: M2SceneNode.cs プロジェクト: whztt07/WowExplorer
 public void ShowEditPart(E_MODEL_EDIT_PART editpart, bool show)
 {
     M2SceneNode_showEditPart(pointer, editpart, show);
 }
コード例 #6
0
 public static extern void M2SceneNode_showEditPart(
     IntPtr node,
     E_MODEL_EDIT_PART editpart,
     [MarshalAsAttribute(UnmanagedType.I1)] bool show);