public Flatebed GetNextFlat(E_FlatDirect type) { foreach (Flatebed flat in FlatLists) { if (flat.flatdirect.Equals(type)) { } } //만들어주기 return(null); }
public void MakeFlat(Vector3 passedObject, E_FlatDirect flat_type) { }
public void RestartFlatebed() { m_RecentDirect = E_FlatDirect.e_Forward; flatpool.ClearPool(); }
public void MakePoolObject(E_FlatDirect type) { }