コード例 #1
0
    public void SetMainTexture(E_CHAR_TRIBE eCharTribe)
    {
        string text = string.Empty;

        switch (eCharTribe)
        {
        case E_CHAR_TRIBE.HUMAN:
        case E_CHAR_TRIBE.HUMANF:
            text = string.Format("UI/charselect/HumanBG" + NrTSingleton <UIDataManager> .Instance.AddFilePath, new object[0]);
            break;

        case E_CHAR_TRIBE.FURRY:
            text = string.Format("UI/charselect/FurryBG" + NrTSingleton <UIDataManager> .Instance.AddFilePath, new object[0]);
            break;

        case E_CHAR_TRIBE.ELF:
            text = string.Format("UI/charselect/FairyBG" + NrTSingleton <UIDataManager> .Instance.AddFilePath, new object[0]);
            break;
        }
        if (string.Empty != text)
        {
            Texture2D texture2D = ResourceCache.GetResource(text) as Texture2D;
            if (null == texture2D)
            {
                CharChangeMainDlg.RequestDownload(text, new PostProcPerItem(CharChangeMainDlg._OnImageProcess), this.m_dtMainBG);
            }
            else
            {
                CharChangeMainDlg.SetTexture(this.m_dtMainBG, texture2D);
            }
        }
    }
コード例 #2
0
    public static string GetClassName(E_CHAR_TRIBE eCharTribe)
    {
        string result = string.Empty;

        switch (eCharTribe)
        {
        case E_CHAR_TRIBE.HUMAN:
            result = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface("955");

            break;

        case E_CHAR_TRIBE.FURRY:
            result = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface("952");

            break;

        case E_CHAR_TRIBE.ELF:
            result = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface("954");

            break;

        case E_CHAR_TRIBE.HUMANF:
            result = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface("956");

            break;
        }
        return(result);
    }
コード例 #3
0
    public void SetSelect(Button bt)
    {
        this.m_eCharTribe = (E_CHAR_TRIBE)bt.TabIndex;
        this.m_dtSelect.Hide(false);
        DrawTexture drawTexture = null;

        switch (this.m_eCharTribe)
        {
        case E_CHAR_TRIBE.HUMAN:
            drawTexture = this.m_dtCharBG[2];
            break;

        case E_CHAR_TRIBE.FURRY:
            drawTexture = this.m_dtCharBG[0];
            break;

        case E_CHAR_TRIBE.ELF:
            drawTexture = this.m_dtCharBG[1];
            break;

        case E_CHAR_TRIBE.HUMANF:
            drawTexture = this.m_dtCharBG[3];
            break;
        }
        if (null != drawTexture)
        {
            this.m_dtSelect.SetLocation((int)drawTexture.GetLocationX(), (int)drawTexture.GetLocationY());
        }
    }
コード例 #4
0
    public bool IsChangeChar(E_CHAR_TRIBE eCharTribe)
    {
        if (this.m_lNeedMoney > NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo.m_Money)
        {
            Main_UI_SystemMessage.ADDMessage(NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("89"), SYSTEM_MESSAGE_TYPE.IMPORTANT_MESSAGE);
            return(false);
        }
        NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1);

        if (charPersonInfo == null)
        {
            return(false);
        }
        NkSoldierInfo leaderSoldierInfo = charPersonInfo.GetLeaderSoldierInfo();

        if (leaderSoldierInfo == null)
        {
            return(false);
        }
        int changeCharKindFormIndex = CharChangeMainDlg.GetChangeCharKindFormIndex(eCharTribe);

        if (changeCharKindFormIndex == leaderSoldierInfo.GetCharKind())
        {
            Main_UI_SystemMessage.ADDMessage(NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("212"), SYSTEM_MESSAGE_TYPE.IMPORTANT_MESSAGE);
            return(false);
        }
        if (leaderSoldierInfo.IsEquipItem())
        {
            CharChangeMainDlg.ShowMessageBoxEquipItem();
            return(false);
        }
        return(true);
    }
コード例 #5
0
 public void ClickNext(IUIObject obj)
 {
     this.m_Tribe++;
     if (this.m_Tribe == E_CHAR_TRIBE.END)
     {
         this.m_Tribe = E_CHAR_TRIBE.HUMANF;
     }
     this.SetCharKind(this.m_Tribe);
 }
コード例 #6
0
 public bool SetClassChange(E_CHAR_TRIBE eCharTribe)
 {
     if (!this.IsChangeChar(eCharTribe))
     {
         return(false);
     }
     CharChangeMainDlg.ShowMessageBoxClassChange(eCharTribe);
     return(true);
 }
コード例 #7
0
 public void ClickPrev(IUIObject obj)
 {
     this.m_Tribe--;
     if (this.m_Tribe == E_CHAR_TRIBE.NULL)
     {
         this.m_Tribe = E_CHAR_TRIBE.HUMAN;
     }
     this.SetCharKind(this.m_Tribe);
 }
コード例 #8
0
    public void SelectCharInfo(E_CHAR_TRIBE eCharTribe)
    {
        int            changeCharKindFormIndex = CharChangeMainDlg.GetChangeCharKindFormIndex(eCharTribe);
        NrCharKindInfo charKindInfo            = NrTSingleton <NrCharKindInfoManager> .Instance.GetCharKindInfo(changeCharKindFormIndex);

        if (charKindInfo == null)
        {
            return;
        }
        this.SetMainTexture(eCharTribe);
        CharChangeMainDlg.SetCharImage(this.m_dtCharBG, changeCharKindFormIndex);
        BATTLESKILL_BASE battleSkillBase = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(charKindInfo.GetCHARKIND_STATINFO().kBattleSkillData[0].BattleSkillUnique);

        if (battleSkillBase != null)
        {
            this.m_dtSkillIcon1.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase.m_nSkillUnique));
            this.m_lbSkillName1.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase.m_strTextKey));
        }
        BATTLESKILL_BASE battleSkillBase2 = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(charKindInfo.GetCHARKIND_STATINFO().kBattleSkillData[1].BattleSkillUnique);

        if (battleSkillBase2 != null)
        {
            this.m_dtSkillIcon2.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase2.m_nSkillUnique));
            this.m_lbSkillName2.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase2.m_strTextKey));
        }
        switch (eCharTribe)
        {
        case E_CHAR_TRIBE.HUMAN:
            this.m_dtWeapon1.SetTextureKey("Win_I_Weapon1");
            this.m_dtWeapon2.SetTextureKey("Win_I_Weapon2");
            this.m_lbClass.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50006"));
            this.m_lbInfo.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50011"));
            break;

        case E_CHAR_TRIBE.FURRY:
            this.m_dtWeapon1.SetTextureKey("Win_I_Weapon3");
            this.m_dtWeapon2.SetTextureKey("Win_I_Weapon6");
            this.m_lbClass.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50004"));
            this.m_lbInfo.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50008"));
            break;

        case E_CHAR_TRIBE.ELF:
            this.m_dtWeapon1.SetTextureKey("Win_I_Weapon7");
            this.m_dtWeapon2.SetTextureKey("Win_I_Weapon8");
            this.m_lbClass.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50007"));
            this.m_lbInfo.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50009"));
            break;

        case E_CHAR_TRIBE.HUMANF:
            this.m_dtWeapon1.SetTextureKey("Win_I_Weapon4");
            this.m_dtWeapon2.SetTextureKey("Win_I_Weapon5");
            this.m_lbClass.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50005"));
            this.m_lbInfo.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50010"));
            break;
        }
    }
コード例 #9
0
 public int GetSelectIndex(E_CHAR_TRIBE eCharTribe)
 {
     for (int i = 0; i < 4; i++)
     {
         if (this.m_eCharTribeList[i] == eCharTribe)
         {
             return(i);
         }
     }
     return(-1);
 }
コード例 #10
0
 public void ClickNext(IUIObject obj)
 {
     if (4 <= this.m_iSelectIndex + 1)
     {
         this.m_iSelectIndex = 0;
     }
     else
     {
         this.m_iSelectIndex++;
     }
     this.m_eCharTribe = this.m_eCharTribeList[this.m_iSelectIndex];
     this.SelectCharInfo(this.m_eCharTribe);
 }
コード例 #11
0
 public void ClickPrev(IUIObject obj)
 {
     if (0 > this.m_iSelectIndex - 1)
     {
         this.m_iSelectIndex = 3;
     }
     else
     {
         this.m_iSelectIndex--;
     }
     this.m_eCharTribe = this.m_eCharTribeList[this.m_iSelectIndex];
     this.SelectCharInfo(this.m_eCharTribe);
 }
コード例 #12
0
    public static bool Send_GS_CHANGE_CLASS_REQ(E_CHAR_TRIBE eCharTribe)
    {
        if (0 >= CharChangeMainDlg.GetChangeCharKindFormIndex(eCharTribe))
        {
            return(false);
        }
        GS_CHANGE_CLASS_REQ gS_CHANGE_CLASS_REQ = new GS_CHANGE_CLASS_REQ();

        gS_CHANGE_CLASS_REQ.i32CharTribe = (int)eCharTribe;
        SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_CHANGE_CLASS_REQ, gS_CHANGE_CLASS_REQ);
        NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.CHARCHANGE_DLG);

        return(true);
    }
コード例 #13
0
    private void ClickToCharGender(IUIObject obj)
    {
        Toggle toggle = obj as Toggle;

        if (toggle == null)
        {
            return;
        }
        if (this.m_nCreateCharKind % 2 == (int)toggle.Data % 2)
        {
            return;
        }
        if (this.m_nCreateCharKind % 2 == 1)
        {
            this.m_nCreateCharKind++;
            E_CHAR_TRIBE tribe = this.m_Tribe;
            if (tribe == E_CHAR_TRIBE.HUMAN)
            {
                NrTSingleton <CCameraAniPlay> .Instance.Add(new object[]
                {
                    E_CAMARA_STATE_ANI.HUMAN_MALETOFEMALE
                });
            }
        }
        else
        {
            this.m_nCreateCharKind--;
            E_CHAR_TRIBE tribe = this.m_Tribe;
            if (tribe == E_CHAR_TRIBE.HUMAN)
            {
                NrTSingleton <CCameraAniPlay> .Instance.Add(new object[]
                {
                    E_CAMARA_STATE_ANI.HUMAN_FEMALETOMALE
                });
            }
        }
        this.ChangeCharKind(this.m_nCreateCharKind);
        if (this.m_bSoundStart)
        {
            TsAudioManager.Instance.AudioContainer.RequestAudioClip("UI_SFX", "CUSTOMOZING", "GENDER_SELECT", new PostProcPerItem(NrAudioClipDownloaded.OnEventAudioClipDownloadedImmedatePlay));
        }
    }
コード例 #14
0
    public static int GetChangeCharKindFormIndex(E_CHAR_TRIBE eCharTribe)
    {
        switch (eCharTribe)
        {
        case E_CHAR_TRIBE.HUMAN:
            return(1);

        case E_CHAR_TRIBE.FURRY:
            return(3);

        case E_CHAR_TRIBE.ELF:
            return(6);

        case E_CHAR_TRIBE.HUMANF:
            return(2);

        default:
            return(-1);
        }
    }
コード例 #15
0
    public static void ShowMessageBoxClassChange(E_CHAR_TRIBE eCharTribe)
    {
        MsgBoxUI msgBoxUI = NrTSingleton <FormsManager> .Instance.LoadForm(G_ID.MSGBOX_DLG) as MsgBoxUI;

        if (msgBoxUI == null)
        {
            return;
        }
        string empty = string.Empty;

        NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[]
        {
            NrTSingleton <NrTextMgr> .Instance.GetTextFromMessageBox("87"),
            "targetname",
            CharChangeMainDlg.GetClassName(eCharTribe)
        });

        msgBoxUI.SetMsg(new YesDelegate(CharChangeMainDlg.MessageBoxClassChangeOK), eCharTribe, NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface("951"), empty, eMsgType.MB_OK_CANCEL, 2);
        msgBoxUI.Show();
    }
コード例 #16
0
    public void ClickDetail(IUIObject obj)
    {
        Button button = obj as Button;

        if (null == button)
        {
            return;
        }
        this.m_eCharTribe = (E_CHAR_TRIBE)button.TabIndex;
        if (!NrTSingleton <FormsManager> .Instance.IsShow(G_ID.CHARCHANGE_DLG))
        {
            CharChangeDlg charChangeDlg = NrTSingleton <FormsManager> .Instance.LoadForm(G_ID.CHARCHANGE_DLG) as CharChangeDlg;

            if (charChangeDlg != null)
            {
                charChangeDlg.SetSelectCharKind(this.m_eCharTribe);
            }
        }
        else
        {
            NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.CHARCHANGE_DLG);
        }
    }
コード例 #17
0
 public void SetSelectCharKind(E_CHAR_TRIBE eCharTribe)
 {
     this.m_eCharTribe   = eCharTribe;
     this.m_iSelectIndex = this.GetSelectIndex(this.m_eCharTribe);
     this.SelectCharInfo(this.m_eCharTribe);
 }
コード例 #18
0
    private void MouserClickUpdate()
    {
        if (TsPlatform.IsMobile && !TsPlatform.IsEditor)
        {
            Ray        ray = Camera.main.ScreenPointToRay(NkInputManager.mousePosition);
            RaycastHit raycastHit;
            if (Physics.Raycast(ray, out raycastHit, 100f) && raycastHit.collider.gameObject != null)
            {
                this.m_objHit = raycastHit.collider.gameObject;
            }
        }
        if (this.m_objHit != null)
        {
            TsLog.LogWarning("UI FOCUS : {0} CLICK : {1}", new object[]
            {
                NrTSingleton <UIManager> .Instance.FocusObject,
                NrTSingleton <UIManager> .Instance.ClickUI
            });
            E_CHAR_TRIBE       e_CHAR_TRIBE       = E_CHAR_TRIBE.NULL;
            E_CHAR_SELECT_STEP e_CHAR_SELECT_STEP = E_CHAR_SELECT_STEP.NONE;
            for (E_CHAR_TRIBE e_CHAR_TRIBE2 = E_CHAR_TRIBE.END; e_CHAR_TRIBE2 > E_CHAR_TRIBE.NULL; e_CHAR_TRIBE2--)
            {
                if (this.m_objHit.name.Contains(e_CHAR_TRIBE2.ToString().ToLower()))
                {
                    TsLog.LogWarning("Select Tribe : {0}", new object[]
                    {
                        e_CHAR_TRIBE2
                    });
                    e_CHAR_TRIBE = e_CHAR_TRIBE2;
                    break;
                }
            }
            switch (e_CHAR_TRIBE)
            {
            case E_CHAR_TRIBE.HUMAN:
                NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.RACE_SELECT_DLG);

                this.m_CameraAniPlay.Add(new Action <object>(this._OnCreateChar), 0f, new object[]
                {
                    E_CAMARA_STATE_ANI.CREATETOHUMAN
                });
                e_CHAR_SELECT_STEP = E_CHAR_SELECT_STEP.NONE;
                break;

            case E_CHAR_TRIBE.FURRY:
                NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.RACE_SELECT_DLG);

                this.m_CameraAniPlay.Add(new Action <object>(this._OnCreateChar), 0f, new object[]
                {
                    E_CAMARA_STATE_ANI.CREATETOFURRY
                });
                e_CHAR_SELECT_STEP = E_CHAR_SELECT_STEP.NONE;
                break;

            case E_CHAR_TRIBE.ELF:
                NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.RACE_SELECT_DLG);

                this.m_CameraAniPlay.Add(new Action <object>(this._OnCreateChar), 0f, new object[]
                {
                    E_CAMARA_STATE_ANI.CREATETOELF
                });
                e_CHAR_SELECT_STEP = E_CHAR_SELECT_STEP.NONE;
                break;

            case E_CHAR_TRIBE.HUMANF:
                NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.RACE_SELECT_DLG);

                this.m_CameraAniPlay.Add(new Action <object>(this._OnCreateChar), 0f, new object[]
                {
                    E_CAMARA_STATE_ANI.CREATETOHUMANF
                });
                e_CHAR_SELECT_STEP = E_CHAR_SELECT_STEP.NONE;
                break;
            }
            MsgHandler.Handle("SetCreateChar", new object[]
            {
                e_CHAR_TRIBE
            });
            MsgHandler.Handle("SetSelectStep", new object[]
            {
                e_CHAR_SELECT_STEP
            });
            this.m_CreateTribeType = e_CHAR_TRIBE;
            TsAudioManager.Instance.AudioContainer.RequestAudioClip("UI_SFX", "CUSTOMOZING", "SPECIES_SELECT", new PostProcPerItem(NrAudioClipDownloaded.OnEventAudioClipDownloadedImmedatePlay));
        }
        else
        {
            TsLog.Log("m_objHit == NULL", new object[0]);
        }
    }
コード例 #19
0
    public void SetCharKind(E_CHAR_TRIBE m_Type)
    {
        this.m_bSoundStart     = false;
        this.m_Tribe           = m_Type;
        this.m_nCreateCharKind = m_Type * E_CHAR_TRIBE.FURRY - E_CHAR_TRIBE.HUMAN;
        if (m_Type == E_CHAR_TRIBE.FURRY)
        {
            this.m_nCreateCharKind = m_Type * E_CHAR_TRIBE.FURRY - E_CHAR_TRIBE.HUMAN;
        }
        else if (m_Type == E_CHAR_TRIBE.ELF)
        {
            this.m_nCreateCharKind = (int)(m_Type * E_CHAR_TRIBE.FURRY);
        }
        if (m_Type == E_CHAR_TRIBE.HUMAN)
        {
            this.m_nCreateCharKind = 1;
            this._CharWeapon1.SetTextureKey("Win_I_Weapon1");
            this._CharWeapon2.SetTextureKey("Win_I_Weapon2");
            this._CharTitle.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50006");

            this._CharInfo.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50011");

            BATTLESKILL_BASE battleSkillBase = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(9400);

            if (battleSkillBase != null)
            {
                this._CharSkill1.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase.m_nSkillUnique));
                this._CharSkillName1.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase.m_strTextKey);
            }
            BATTLESKILL_BASE battleSkillBase2 = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(9420);

            if (battleSkillBase2 != null)
            {
                this._CharSkill2.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase2.m_nSkillUnique));
                this._CharSkillName2.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase2.m_strTextKey);
            }
        }
        else if (m_Type == E_CHAR_TRIBE.HUMANF)
        {
            this.m_nCreateCharKind = 2;
            this._CharWeapon1.SetTextureKey("Win_I_Weapon4");
            this._CharWeapon2.SetTextureKey("Win_I_Weapon5");
            this._CharTitle.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50005");

            this._CharInfo.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50010");

            BATTLESKILL_BASE battleSkillBase3 = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(9200);

            if (battleSkillBase3 != null)
            {
                this._CharSkill1.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase3.m_nSkillUnique));
                this._CharSkillName1.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase3.m_strTextKey);
            }
            BATTLESKILL_BASE battleSkillBase4 = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(9220);

            if (battleSkillBase4 != null)
            {
                this._CharSkill2.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase4.m_nSkillUnique));
                this._CharSkillName2.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase4.m_strTextKey);
            }
        }
        else if (m_Type == E_CHAR_TRIBE.FURRY)
        {
            this._CharWeapon1.SetTextureKey("Win_I_Weapon3");
            this._CharWeapon2.SetTextureKey("Win_I_Weapon6");
            this._CharTitle.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50004");

            this._CharInfo.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50008");

            BATTLESKILL_BASE battleSkillBase5 = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(9100);

            if (battleSkillBase5 != null)
            {
                this._CharSkill1.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase5.m_nSkillUnique));
                this._CharSkillName1.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase5.m_strTextKey);
            }
            BATTLESKILL_BASE battleSkillBase6 = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(9120);

            if (battleSkillBase6 != null)
            {
                this._CharSkill2.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase6.m_nSkillUnique));
                this._CharSkillName2.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase6.m_strTextKey);
            }
        }
        else if (m_Type == E_CHAR_TRIBE.ELF)
        {
            this._CharWeapon1.SetTextureKey("Win_I_Weapon7");
            this._CharWeapon2.SetTextureKey("Win_I_Weapon8");
            this._CharTitle.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50007");

            this._CharInfo.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromCharInfo("50009");

            BATTLESKILL_BASE battleSkillBase7 = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(9300);

            if (battleSkillBase7 != null)
            {
                this._CharSkill1.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase7.m_nSkillUnique));
                this._CharSkillName1.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase7.m_strTextKey);
            }
            BATTLESKILL_BASE battleSkillBase8 = NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillBase(9320);

            if (battleSkillBase8 != null)
            {
                this._CharSkill2.SetTexture(NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillIconTexture(battleSkillBase8.m_nSkillUnique));
                this._CharSkillName2.Text = NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(battleSkillBase8.m_strTextKey);
            }
        }
        TsLog.Log("SetCHARKIND : {0}  KIND : {1}", new object[]
        {
            m_Type,
            this.m_nCreateCharKind
        });
        this.SetCustomChar();
        this.m_bSoundStart = true;
    }
コード例 #20
0
ファイル: SubStage2D.cs プロジェクト: parikharsh/GLOH_Source
 public void SetCreateChar(E_CHAR_TRIBE _type)
 {
 }