コード例 #1
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 public static SteamAPICall_t EnumeratePublishedFilesByUserAction(EWorkshopFileAction eAction, uint unStartIndex)
 {
     InteropHelp.TestIfAvailableClient();
     return((SteamAPICall_t)NativeMethods.ISteamRemoteStorage_EnumeratePublishedFilesByUserAction(CSteamAPIContext.GetSteamRemoteStorage(), eAction, unStartIndex));
 }
コード例 #2
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 public static SteamAPICall_t SetUserPublishedFileAction(PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction)
 {
     InteropHelp.TestIfAvailableClient();
     return (SteamAPICall_t)NativeMethods.ISteamRemoteStorage_SetUserPublishedFileAction(unPublishedFileId, eAction);
 }
コード例 #3
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 public static SteamAPICall_t SetUserPublishedFileAction(PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction)
 {
     InteropHelp.TestIfAvailableClient();
     return((SteamAPICall_t)NativeMethods.ISteamRemoteStorage_SetUserPublishedFileAction(CSteamAPIContext.GetSteamRemoteStorage(), unPublishedFileId, eAction));
 }
コード例 #4
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		public static extern ulong ISteamRemoteStorage_EnumeratePublishedFilesByUserAction(EWorkshopFileAction eAction, uint unStartIndex);
コード例 #5
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 public static SteamAPICall_t EnumeratePublishedFilesByUserAction(EWorkshopFileAction eAction, uint unStartIndex)
 {
     InteropHelp.TestIfAvailableClient();
     return (SteamAPICall_t)NativeMethods.ISteamRemoteStorage_EnumeratePublishedFilesByUserAction(eAction, unStartIndex);
 }
コード例 #6
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		public static extern ulong ISteamRemoteStorage_SetUserPublishedFileAction(PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction);
コード例 #7
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 public UInt64 EnumeratePublishedFilesByUserAction(EWorkshopFileAction eAction, UInt32 uStartIndex)
 {
     return(this.GetFunction <NativeEnumeratePublishedFilesByUserActionEU>(this.Functions.EnumeratePublishedFilesByUserAction49)(this.ObjectAddress, eAction, uStartIndex));
 }
コード例 #8
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 public UInt64 SetUserPublishedFileAction(UInt64 unPublishedFileId, EWorkshopFileAction eAction)
 {
     return(this.GetFunction <NativeSetUserPublishedFileActionUE>(this.Functions.SetUserPublishedFileAction48)(this.ObjectAddress, unPublishedFileId, eAction));
 }
コード例 #9
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 public static SteamAPICall_t EnumeratePublishedFilesByUserAction(EWorkshopFileAction eAction, uint unStartIndex)
 {
     return((SteamAPICall_t)0);
 }
コード例 #10
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 public static SteamAPICall_t SetUserPublishedFileAction(PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction)
 {
     return((SteamAPICall_t)0);
 }