コード例 #1
0
 /// <summary>
 /// Actions when EV3 messages are received.
 /// </summary>
 private void readEV3MessageAndDoAction()
 {
     if (Program.ev3Messenger.IsConnected)
     {
         EV3Message message = Program.ev3Messenger.ReadMessage();
         if (message != null && message.MailboxTitle == "Command")
         {
             if (message.ValueAsText == "Left")
             {
                 if (!gameJustStarted)
                 {
                     moveLeftPc();
                 }
             }
             else if (message.ValueAsText == "Right")
             {
                 if (!gameJustStarted)
                 {
                     moveRightPc();
                 }
             }
         }
         else if (message != null && message.MailboxTitle == "Color")
         {
             int color = (int)message.ValueAsNumber;
             Console.WriteLine(color);
             if (colorEventEnabled && colorForEnergy == color)
             {
                 addEnergyAndScoreAndUpdate();
             }
         }
     }
 }
コード例 #2
0
        private void messageTimer_Tick(object sender, EventArgs e)
        {
            if (bouncerAMessenger.IsConnected)
            {
                EV3Message message = bouncerAMessenger.ReadMessage();
                if (message != null)
                {
                    switch (message.MailboxTitle)
                    {
                    case "Message":
                        lbLog.Items.Add(message);
                        lbLog.SelectedIndex = lbLog.Items.Count - 1;
                        break;

                    case "Tilt":
                        tbTilt1.Text = message.ValueAsNumber.ToString();
                        break;

                    case "Speed":
                        tbSpeed.Text = message.ValueAsNumber.ToString();
                        break;
                    }
                }
            }
            if (Convert.ToInt16(lbTimer.Text) < 10)
            {
                lbTimer.Text = (Convert.ToInt16(lbTimer.Text) + 1).ToString();
            }
            else
            {
                lbTimer.Text = "0";
            }
        }
コード例 #3
0
 private void receiveEV3Message()
 {
     if (mEV3Messenger.IsConnected)
     {
         EV3Message message = mEV3Messenger.ReadMessage();
         if (message != null)
         {
             if (message.MailboxTitle == "Message")
             {
                 //custom messages;
             }
             else if (message.MailboxTitle == "Speed")
             {
                 SetCurrentSpeed(Convert.ToInt16(message.ValueAsNumber));
             }
             else if (message.MailboxTitle == "Tag")
             {
                 if (message.ToString() == "Finish")
                 {
                     //finish sequence
                 }
                 else
                 {
                     SetPowerUp(Convert.ToInt16(message.ValueAsNumber));
                 }
             }
         }
     }
 }
コード例 #4
0
ファイル: LegoMindstormsForm.cs プロジェクト: rtleene/FIS2
        //method

        public void SendInstruction(string order)
        {
            // Send a message to the Brick with title: MESSAGE and the message
            if (messenger.SendMessage("MESSAGE", order))
            {
                //update output box
                EV3Message message = messenger.ReadMessage();
                if (message != null)
                {
                    status = message.ValueAsText.Split();

                    switch (status[3])
                    {
                    default:
                        status[3] = "Runway 1";
                        break;

                    case "2":
                        status[3] = "Pick-up Zone";
                        break;

                    case "3":
                        status[3] = "Runway 2";
                        break;

                    case "4":
                        status[3] = "Drop-off Zone";
                        break;

                    case "5":
                        status[3] = "Runway 3";
                        break;
                    }


                    // output list clear and update
                    outputlistBox.Items.Clear();
                    outputlistBox.Items.Add("AGV: " + status[0]);
                    outputlistBox.Items.Add("Load: " + status[1]);
                    outputlistBox.Items.Add("Position: " + status[2]);
                    outputlistBox.Items.Add("# of proxy triggers: " + status[3]);
                    //outputlistBox.TopIndex = outputlistBox.Items.Count - 1; // no need for this


                    //button disabling & enabling to default state

                    btnStart.Enabled = true;
                    btnPause.Enabled = false;
                    btnStop.Enabled  = false;
                }
            }
        }
コード例 #5
0
 public static bool UpdateMessageReciving()
 {
     if (messenger.IsConnected)
     {
         EV3Message message = messenger.ReadMessage();
         if (message != null)
         {
             messages.Add(message);
             return(true);
         }
     }
     return(false);
 }
コード例 #6
0
        private void RMessage()
        {
            //Method to read message
            EV3Message message = messenger.ReadMessage();

            if (message != null)
            {
                outputlistBox.Items.Add("Message: " + message.ValueAsText);
                outputlistBox.TopIndex = outputlistBox.Items.Count - 1;
            }
            else
            {
                MessageBox.Show(" No Message recieved from Brick");
            }
        }
コード例 #7
0
        private void timer1_Tick(object sender, EventArgs e)
        {
            // Try to get a message
            EV3Message message = messenger.ReadMessage();

            // Check if there is a message received from the Brick
            if (message != null)
            {
                outputListBox.Items.Add("Message: " + message.ValueAsText);
                // Auto scroll the listbox
                outputListBox.TopIndex = outputListBox.Items.Count - 1;
            }
            else
            {
            }
        }
コード例 #8
0
        private void outputButton_Click(object sender, EventArgs e)
        {
            // Try to get a message
            EV3Message message = messenger.ReadMessage();

            // Check if there is a message received from the Brick
            if (message != null)
            {
                outputlistBox.Items.Add("Message: " + message.ValueAsText);
                // Auto scroll the listbox
                outputlistBox.TopIndex = outputlistBox.Items.Count - 1;
            }
            else
            {
                MessageBox.Show("No message recieved from the Brick");
            }
        }
コード例 #9
0
 private void readTimer_Tick(object sender, EventArgs e)
 {
     if (messenger.IsConnected)
     {
         EV3Message message = messenger.ReadMessage();
         if (message != null)
         {
             // a message was present and is read.
             receivedMessagesListBox.Items.Add(message);
         }
     }
     else
     {
         readTimer.Stop();
         UpdateButtonsAndConnectionInfo();
     }
 }
コード例 #10
0
ファイル: Form1.cs プロジェクト: simon221196/ProftaakA5B
        private void spelerev3_Tick(object sender, EventArgs e)
        {
            EV3Message message = ev3Messenger.ReadMessage();

            if (message != null && message.MailboxTitle == "up")
            {
                if (speler1.Top >= bordertop.Bottom)
                {
                    speler1.Location = new Point(speler1.Location.X, speler1.Location.Y - offset);
                }
                goalgemaakt(0);
            }

            else if (message != null && message.MailboxTitle == "down")
            {
                if (speler1.Bottom <= borderdown.Top)
                {
                    speler1.Location = new Point(speler1.Location.X, speler1.Location.Y + offset);
                    goalgemaakt(0);
                }
            }

            if (message != null && message.MailboxTitle == "up2")
            {
                if (speler2.Top >= bordertop.Bottom)
                {
                    speler2.Location = new Point(speler2.Location.X, speler2.Location.Y - offset);
                }
                goalgemaakt(0);
            }

            else if (message != null && message.MailboxTitle == "down2")
            {
                if (speler2.Bottom <= borderdown.Top)
                {
                    speler2.Location = new Point(speler2.Location.X, speler2.Location.Y + offset);
                    goalgemaakt(0);
                }
            }
        }
コード例 #11
0
        private void btnStart_Click(object sender, EventArgs e)
        {
            string Start = "Start";

            messenger.SendMessage("MESSAGE", Start);
            EV3Message message = messenger.ReadMessage();

            do
            {
                if (message != null)
                {
                    outputlistBox.Items.Add("Message: " + message.ValueAsText);

                    outputlistBox.TopIndex = outputlistBox.Items.Count - 1;
                    message = messenger.ReadMessage();
                }
                else
                {
                    MessageBox.Show("No message recieved from the Brick");
                }
            } while (message != null);
        }
コード例 #12
0
        private void spelerev3_Tick(object sender, EventArgs e)
        {
            EV3Message messagep1 = ev3Messenger1.ReadMessage();
            EV3Message messagep2 = ev3Messenger2.ReadMessage();

            if (winner != 1)
            {
                if (messagep1 != null && messagep1.MailboxTitle == "up")
                {
                    if (speler1.Top >= bordertop.Bottom)
                    {
                        speler1.Location = new Point(speler1.Location.X, speler1.Location.Y - offsetP1);
                    }
                    if (puntenspeler1 < 10 && puntenspeler2 < 10)
                    {
                        goalgemaakt(0);
                    }
                }

                else if (messagep1 != null && messagep1.MailboxTitle == "down")
                {
                    if (speler1.Bottom <= borderdown.Top)
                    {
                        speler1.Location = new Point(speler1.Location.X, speler1.Location.Y + offsetP1);
                        if (puntenspeler1 < 10 && puntenspeler2 < 10)
                        {
                            goalgemaakt(0);
                        }
                    }
                }
                if (gamemodep == 2)
                {
                    if (messagep2 != null && messagep2.MailboxTitle == "up2")
                    {
                        if (speler2.Top >= bordertop.Bottom)
                        {
                            speler2.Location = new Point(speler2.Location.X, speler2.Location.Y - offsetP2);
                        }
                        goalgemaakt(0);
                    }

                    else if (messagep2 != null && messagep2.MailboxTitle == "down2")
                    {
                        if (speler2.Bottom <= borderdown.Top)
                        {
                            speler2.Location = new Point(speler2.Location.X, speler2.Location.Y + offsetP2);
                            goalgemaakt(0);
                        }
                    }
                }
            }

            if (winner == 1 && (messagep1 != null && messagep1.MailboxTitle == "activatep1"))
            {
                this.Close();
            }

            if (messagep1 != null && messagep1.MailboxTitle == "powerupp1")
            {
                // gedetecteerde powerup p1
                if (messagep1.ValueAsNumber == 1)
                {
                    powerup1      = 1;
                    pu1p1.Visible = true;
                    pu2p1.Visible = false;
                    pu3p1.Visible = false;
                    pu4p1.Visible = false;
                }
                if (messagep1.ValueAsNumber == 2)
                {
                    powerup1      = 2;
                    pu1p1.Visible = false;
                    pu2p1.Visible = true;
                    pu3p1.Visible = false;
                    pu4p1.Visible = false;
                }
                if (messagep1.ValueAsNumber == 3)
                {
                    powerup1      = 3;
                    pu1p1.Visible = false;
                    pu2p1.Visible = false;
                    pu3p1.Visible = true;
                    pu4p1.Visible = false;
                }
                if (messagep1.ValueAsNumber == 4)
                {
                    powerup1      = 4;
                    pu1p1.Visible = false;
                    pu2p1.Visible = false;
                    pu3p1.Visible = false;
                    pu4p1.Visible = true;
                }
            }
            // pc control player 2 powerup
            if (pup2 != 0)
            {
                if (pup2 == 1)
                {
                    powerup2      = 1;
                    pu1p2.Visible = true;
                    pu2p2.Visible = false;
                    pu3p2.Visible = false;
                    pu4p2.Visible = false;
                }
                if (pup2 == 2)
                {
                    powerup2      = 2;
                    pu1p2.Visible = false;
                    pu2p2.Visible = true;
                    pu3p2.Visible = false;
                    pu4p2.Visible = false;
                }
                if (pup2 == 3)
                {
                    powerup2      = 3;
                    pu1p2.Visible = false;
                    pu2p2.Visible = false;
                    pu3p2.Visible = true;
                    pu4p2.Visible = false;
                }
                if (pup2 == 4)
                {
                    powerup2      = 4;
                    pu1p2.Visible = false;
                    pu2p2.Visible = false;
                    pu3p2.Visible = false;
                    pu4p2.Visible = true;
                }
            }

            // slaat powerup op in c# p2
            if (messagep2 != null && messagep2.MailboxTitle == "powerupp2")
            {
                if (messagep2.ValueAsNumber == 1)
                {
                    powerup2      = 1;
                    pu1p2.Visible = true;
                    pu2p2.Visible = false;
                    pu3p2.Visible = false;
                    pu4p2.Visible = false;
                }
                if (messagep2.ValueAsNumber == 2)
                {
                    powerup2      = 2;
                    pu1p2.Visible = false;
                    pu2p2.Visible = true;
                    pu3p2.Visible = false;
                    pu4p2.Visible = false;
                }
                if (messagep2.ValueAsNumber == 3)
                {
                    powerup2      = 3;
                    pu1p2.Visible = false;
                    pu2p2.Visible = false;
                    pu3p2.Visible = true;
                    pu4p2.Visible = false;
                }
                if (messagep2.ValueAsNumber == 4)
                {
                    powerup2      = 4;
                    pu1p2.Visible = false;
                    pu2p2.Visible = false;
                    pu3p2.Visible = false;
                    pu4p2.Visible = true;
                }
            }



            if (messagep1 != null && messagep1.MailboxTitle == "activatep1")
            {
                // invisibility
                if (powerup1 == 1)
                {
                    speler2.BackColor = Color.Black;
                    invis2timer       = 1;
                }
                // swap controls
                if (powerup1 == 2)
                {
                    offsetP2   = -10;
                    swap2timer = 1;
                }
                // speedshot
                if (powerup1 == 3)
                {
                    speedshotp1 = 1;
                }
                // double damage
                if (powerup1 == 4)
                {
                    hadouken      = 1;
                    Bal.BackColor = Color.DodgerBlue;
                    ev3Messenger1.SendMessage("Hadouken", "Hadouken");
                }
                powerup1      = 0;
                pu1p1.Visible = false;
                pu2p1.Visible = false;
                pu3p1.Visible = false;
                pu4p1.Visible = false;
            }
            if (gamemodep == 2)
            {
                if (messagep2 != null && messagep2.MailboxTitle == "activatep2" || pu2active == 1)
                {
                    // invisibility
                    if (powerup2 == 1)
                    {
                        speler1.BackColor = Color.Black;
                        invis1timer       = 1;
                    }
                    // swap controls
                    if (powerup2 == 2)
                    {
                        offsetP1   = -10;
                        swap1timer = 1;
                    }
                    // speedshot
                    if (powerup2 == 3)
                    {
                        speedshotp2 = 1;
                    }
                    // double points
                    if (powerup2 == 4)
                    {
                        hadouken      = 1;
                        Bal.BackColor = Color.DodgerBlue;
                        ev3Messenger1.SendMessage("Hadouken", "Hadouken");
                    }
                    powerup2      = 0;
                    pu2active     = 0;
                    pu1p2.Visible = false;
                    pu2p2.Visible = false;
                    pu3p2.Visible = false;
                    pu4p2.Visible = false;
                }
            }
        }
コード例 #13
0
ファイル: Form1.cs プロジェクト: valentin1920/Best-Robot-Ever
        private void timer1_Tick(object sender, EventArgs e)
        {
            EV3Message statusMessage = messenger.ReadMessage();

            statusLabel.Text = statusMessage.ValueAsText;
        }
コード例 #14
0
        private void elapsedTime_Tick(object sender, EventArgs e)
        {
            timeInMilliseconds += 100;
            int etaMilliseconds;

            message = messenger.ReadMessage();
            if (message != null)
            {
                if (message.ValueAsText == "Picked_Up")
                {
                    isPickedUp = true;
                }
                else if (message.ValueAsText == "Dropped_Off")
                {
                    isDropped = true;
                }
            }

            if (!isPickedUp && !isDropped)
            {
                txtStatus.Text = "Retreiving package";
                if (avgTimePickUp - timeInMilliseconds < 0)
                {
                    txtETA.Text = "The AGV is delayed";
                }
                else
                {
                    etaMilliseconds = (int)avgTimePickUp - timeInMilliseconds;
                    txtETA.Text     = string.Format(TimeSpan.FromMilliseconds(etaMilliseconds).Minutes + ":" + TimeSpan.FromMilliseconds(etaMilliseconds).Seconds);
                }
            }
            else if (isPickedUp && !isDropped)
            {
                if (avgTimeDropOff - timeInMilliseconds < 0)
                {
                    txtETA.Text = "The AGV is delayed";
                }
                else
                {
                    etaMilliseconds = (int)avgTimeDropOff - timeInMilliseconds;
                    txtETA.Text     = string.Format(TimeSpan.FromMilliseconds(etaMilliseconds).Minutes + ":" + TimeSpan.FromMilliseconds(etaMilliseconds).Seconds);
                }

                if (firstTimePick)
                {
                    timeInMilliseconds = 0;
                    txtStatus.Text     = "Delivering package";
                    stopwatch.Stop();
                    timespan = TimeSpan.FromMilliseconds(stopwatch.ElapsedMilliseconds);
                    timeToPickUp.Add(timespan);
                    lstPickUpHistory.Items.Add(timespan.Minutes + ":" + timespan.Seconds);
                    firstTimePick = false;
                    stopwatch.Reset();
                    stopwatch.Start();

                    using (StreamWriter sw = new StreamWriter("PickUpHistory.txt", true))
                    {
                        sw.WriteLine(timespan.TotalMilliseconds);
                    }
                }
            }
            else
            {
                if (firstTimeDrop)
                {
                    txtETA.Text    = "0:00";
                    txtStatus.Text = "Returning home";
                    stopwatch.Stop();
                    timespan = TimeSpan.FromMilliseconds(stopwatch.ElapsedMilliseconds);
                    timeToDropOff.Add(timespan);
                    lstDropOffHistory.Items.Add(timespan.Minutes + ":" + timespan.Seconds);
                    firstTimeDrop = false;
                    stopwatch.Reset();

                    using (StreamWriter sw = new StreamWriter("DropOffHistory.txt", true))
                    {
                        sw.WriteLine(timespan.TotalMilliseconds);
                    }
                }
            }
        }
コード例 #15
0
ファイル: PlayField.xaml.cs プロジェクト: Larsbl00/Jack
        private void MessageTimer_Tick(object sender, EventArgs e)
        {
            lboxPlayers.Items.Refresh();
            labPlayerName.Content  = ((Player)lboxPlayers.Items[lboxPlayers.SelectedIndex]).Name;
            labPlayerScore.Content = ((Player)lboxPlayers.Items[lboxPlayers.SelectedIndex]).Score.ToString();

            labJackScore.Content = ((Player)lboxPlayers.Items[lboxPlayers.Items.Count - 1]).Score.ToString();
            //Get the incoming messages
            // Get the messages with 1 sec interval
            if (ev3Messenger.IsConnected)
            {
                EV3Message message = ev3Messenger.ReadMessage();
                if (message != null)
                {
                    if (message.MailboxTitle == "Finished")
                    {
                        if (message.ValueAsLogic)
                        {
                            this.IsEnabled = true;
                            this.Tag       = "0";
                        }
                    }


                    if (message.MailboxTitle == "CardValue1")
                    {
                        val1 = message.ValueAsNumber;
                    }

                    if (message.MailboxTitle == "CardValue2" && val1 != 0)
                    {
                        #region get card value
                        val2 = message.ValueAsNumber;
                        string[] cardColors = new string[2];

                        float ActualValue = 0;
                        //Color values
                        int valueBlack = 0;
                        int valueBlue  = 6;
                        int valueGreen = 11;
                        int valueRed   = 16;

                        if (val1 >= valueBlack && val1 < valueBlue)
                        {
                            cardColors[0] = "Black";
                        } // Black
                        else if (val1 >= valueBlue && val1 < valueGreen)
                        {
                            cardColors[0] = "Blue";
                        } // Blue
                        else if (val1 >= valueGreen && val1 < valueRed)
                        {
                            cardColors[0] = "Green";
                        } // Green
                        else if (val1 >= valueRed && val1 <= 100)
                        {
                            cardColors[0] = "Red";
                        } // Red

                        if (val2 >= valueBlack && val2 < valueBlue)
                        {
                            cardColors[1] = "Black";
                        } // Black
                        else if (val2 >= valueBlue && val2 < valueGreen)
                        {
                            cardColors[1] = "Blue";
                        } // Blue
                        else if (val2 >= valueGreen && val2 < valueRed)
                        {
                            cardColors[1] = "Green";
                        } // Green
                        else if (val2 >= valueRed && val2 <= 100)
                        {
                            cardColors[1] = "Red";
                        } // Red


                        // Zwart : 0 - 5
                        // Blauw : 6 - 12
                        // Groen : 13 - 25
                        // Rood : 26-100

                        if (cardColors[0] == "Blue" && cardColors[1] == "Blue")
                        {
                            ActualValue = 11;
                        }
                        else if (cardColors[0] == "Green" && cardColors[1] == "Green")
                        {
                            ActualValue = 5;
                        }
                        else if (cardColors[0] == "Black" && cardColors[1] == "Black")
                        {
                            ActualValue = 8;
                        }
                        else if (cardColors[0] == "Red" && cardColors[1] == "Red")
                        {
                            ActualValue = 10;
                        }
                        else if (cardColors[0] == "Blue" && cardColors[1] == "Green" || cardColors[1] == "Blue" && cardColors[0] == "Green")
                        {
                            ActualValue = 2;
                        }
                        else if (cardColors[0] == "Black" && cardColors[1] == "Blue" || cardColors[1] == "Black" && cardColors[0] == "Blue")
                        {
                            ActualValue = 3;
                        }
                        else if (cardColors[0] == "Blue" && cardColors[1] == "Red" || cardColors[1] == "Blue" && cardColors[0] == "Red")
                        {
                            ActualValue = 4;
                        }
                        else if (cardColors[0] == "Black" && cardColors[1] == "Green" || cardColors[1] == "Black" && cardColors[0] == "Green")
                        {
                            ActualValue = 6;
                        }
                        else if (cardColors[0] == "Green" && cardColors[1] == "Red" || cardColors[1] == "Green" && cardColors[0] == "Red")
                        {
                            ActualValue = 7;
                        }
                        else if (cardColors[0] == "Black" && cardColors[1] == "Red" || cardColors[1] == "Black" && cardColors[0] == "Red")
                        {
                            ActualValue = 9;
                        }

                        //MessageBox.Show(ActualValue.ToString() + "\n 1:" + val1.ToString() + "\n 2:" + val2.ToString());

                        ev3Messenger.SendMessage("Gelezen", "True");

                        val1 = 0;
                        val2 = 0;

                        #endregion

                        if (this.Tag.ToString() == "1")
                        {
                            ((Player)lboxPlayers.Items[playerTurn]).Cards.Add(ActualValue);
                            if (playerTurn == lboxPlayers.Items.Count - 1)
                            {
                                playerTurn = 0;
                            }
                            else
                            {
                                playerTurn++;
                            }
                            lboxPlayers.Items.Refresh();
                            Thread.Sleep(1000);
                        }
                        else
                        {
                            ((Player)lboxPlayers.Items[lboxPlayers.SelectedIndex]).Cards.Add(ActualValue);
                            lboxPlayers.Items.Refresh();

                            if (((Player)lboxPlayers.Items[lboxPlayers.SelectedIndex]).Dealer == true)
                            {
                                JacksTurn(((Player)lboxPlayers.Items[lboxPlayers.SelectedIndex]));
                            }
                        }

                        //read card in C#
                        ev3Messenger.SendMessage("Gelezen", "True");

                        if (((Player)lboxPlayers.Items[playerTurn]).Score >= 21)
                        {
                            butHit.IsEnabled = false;
                        }
                    }

                    if (message.MailboxTitle == "CardReady")
                    {
                    }
                }
            }
        }
コード例 #16
0
        private void timer1_Tick(object sender, EventArgs e)
        {
            if (connectButton.Enabled == false)
            {
                EV3Message message = messenger.ReadMessage();
                if (message != null)
                {
                    switch (message.ValueAsText)
                    {
                    case "black":
                        pictureBox1.BackColor = Color.Black;
                        break;

                    case "red":
                        pictureBox1.BackColor = Color.Red;
                        break;

                    case "yellow":
                        pictureBox1.BackColor = Color.Yellow;
                        break;

                    case "white":
                        pictureBox1.BackColor = Color.White;
                        break;

                    default:
                        pictureBox1.BackColor = SystemColors.Control;
                        break;
                    }
                }

                EV3Message message2 = messenger.ReadMessage();
                if (message != null)
                {
                    switch (message.ValueAsNumber)
                    {
                    case 25:
                        progressBar1.Value = 25;
                        break;

                    case 50:
                        progressBar1.Value = 50;
                        break;

                    case 75:
                        progressBar1.Value = 75;
                        break;

                    case 100:
                        progressBar1.Value = 100;
                        break;

                    default:
                        progressBar1.Value = 0;
                        break;
                    }
                }
            }
            else if (connectButton.Enabled == true)
            {
                progressBar1.Value    = 0;
                pictureBox1.BackColor = SystemColors.Control;
            }
        }