private void CreateSongMenu() { if (_SongMenu != null) { _SongMenu.OnHide(); } switch (CConfig.SongMenu) { //case ESongMenu.TR_CONFIG_LIST: // _SongMenu = new CSongMenuList(); // break; //case ESongMenu.TR_CONFIG_DREIDEL: // _SongMenu = new CSongMenuDreidel(); // break; case ESongMenu.TR_CONFIG_TILE_BOARD: _SongMenu = new CSongMenuTileBoard(); break; //case ESongMenu.TR_CONFIG_BOOK: // _SongMenu = new CSongMenuBook(); // break; } _Type = CConfig.SongMenu; }
private void CreateSongMenu() { if (_SongMenu != null) { _SongMenu.OnHide(); } switch (CConfig.SongMenu) { case ESongMenu.TR_CONFIG_LIST: _SongMenu = new CSongMenuList(); break; case ESongMenu.TR_CONFIG_DREIDEL: _SongMenu = new CSongMenuDreidel(); break; case ESongMenu.TR_CONFIG_TILE_BOARD: _SongMenu = new CSongMenuTileBoard(); break; case ESongMenu.TR_CONFIG_BOOK: _SongMenu = new CSongMenuBook(); break; } _Type = CConfig.SongMenu; }