public static void Run(BaseGame game) { game.Read(); ExternalWindow.Render.Clear(); ESP.Draw(game); Aimbot.Aimbot.Run(game); }
protected override void OnDraw(SharpDX.Direct2D1.WindowRenderTarget device) { if (Program.GameImplementation.GetValue <YesNo>("menuEnabled") == YesNo.Yes) { mainMenu.Draw(device); } if (Program.GameImplementation.GetValue <YesNo>("radarEnabled") == YesNo.Yes) { ctrlRadar.Draw(device); } if (Program.GameImplementation.GetValue <YesNo>("espEnabled") == YesNo.Yes) { ctrlEsp.Draw(device); } if (Program.GameImplementation.GetValue <YesNo>("crosshairEnabled") == YesNo.Yes) { ctrlCrosshair.Draw(device); } if (Program.GameImplementation.GetValue <YesNo>("miscInfoEnabled") == YesNo.Yes) { ctrlPlayerInformation.Draw(device); } }