protected override void OnAttached(EntityLogic childEntity, Transform parentTransform, object userData) { base.OnAttached(childEntity, parentTransform, userData); if (childEntity is EParticle) { particle = (EParticle)childEntity; } }
public override void _Ready() { var size = GetViewportRect().Size; var particle = new EParticle() { Position = size / 2 }; AddChild(particle); }
void OnTriggerExit(Collider other) { if (particle != null) { Hero hero = other.gameObject.GetComponent <Hero> (); if (hero != null) { GameEntry.Entity.HideEntity(particle.Id); particle = null; } } }
public override void _Ready() { var size = GetViewportRect().Size; var particleSystem = new SimpleParticleSystem() { ParticleCreationFunction = () => { var particle = new EParticle() { MeshSize = new Vector2(20, 20), Lifespan = 4, Mass = 4 }; particle.Mesh.MeshType = SimpleMesh.TypeEnum.Square; return(particle); }, Position = new Vector2(size.x / 2, size.y / 4) }; AddChild(particleSystem); }