コード例 #1
0
 private EThinkingResult Idle()
 {
     if (this[0, 0].IsVisibleNow)
     {
         Behaviour = EMonsterBehaviour.ATACK_AVATAR;
         var info = World.TheWorld.BattleProcessor[this];
         info.Agro[World.TheWorld.Avatar] = 1;
     }
     AddActToPool(new WaitAct());
     return(EThinkingResult.NORMAL);
 }
コード例 #2
0
		private EThinkingResult Idle()
		{
			if(this[0,0].IsVisibleNow)
			{
				Behaviour=EMonsterBehaviour.ATACK_AVATAR;
				var info = World.TheWorld.BattleProcessor[this];
				info.Agro[World.TheWorld.Avatar] = 1;
			}
			AddActToPool(new WaitAct());
			return EThinkingResult.NORMAL;
		}