コード例 #1
0
    void OnTriggerExit(BoxCollider c)
    {
        EJ_ButtonEvent myBe = c.gameObject.GetComponent <EJ_ButtonEvent> ();

        myBe.OnExit();
        iCounter = 3;
    }
コード例 #2
0
//	void OnTriggerEnter (BoxCollider c) {
//
//		if(c.gameObject.name == "Texture"){
//			Debug.Log("Box went through!");
//		}
//	}
    void OnTriggerEnter(BoxCollider c)
    {
        EJ_ButtonEvent myBe = c.gameObject.GetComponent <EJ_ButtonEvent>();

        myBe.OnTrigger(); Debug.Log("Test!");
    }