public void EnterGallary() { currentTab = EGallaryTab.Character; scrollViewChar.SetActive(true); scrollViewEquip.SetActive(true); SetPreview(); ClearScrollViewItem(); MakeScrollViewCharItem(); MakeScrollViewEquipItem(); scrollViewEquip.SetActive(false); }
void EnableTab(EGallaryTab tab) { if (currentTab == tab) { return; } else { currentTab = tab; } foreach (var item in tabDic) { if (item.Key == tab) { item.Value.SetActive(true); } else { item.Value.SetActive(false); } } }