public void MaterialList(EDDiscovery2.DB.MaterialCommoditiesList mc, DB.SQLiteConnectionUser conn) { if (CommodityReward != null) { // Forum indicates its commodities, and we get normal materialcollected events if its a material. for (int i = 0; i < CommodityReward.Length; i++) { mc.Change(EDDiscovery2.DB.MaterialCommodities.CommodityCategory, CommodityReward[i].Item1, CommodityReward[i].Item2, 0, conn); } } }
public void MaterialList(EDDiscovery2.DB.MaterialCommoditiesList mc, DB.SQLiteConnectionUser conn) { mc.Change(EDDiscovery2.DB.MaterialCommodities.CommodityCategory, Type, 1, 0, conn); }
public void MaterialList(EDDiscovery2.DB.MaterialCommoditiesList mc, DB.SQLiteConnectionUser conn) { mc.Change(Category, Name, Count, 0, conn); }