コード例 #1
0
 string AddList(string data)
 {
     if (orderLength > 0)
     {
         data = ECCommons.FixLength(current, 0, orderLength - 1) + "." + data;
         current++;
         if (current >= Mathf.Pow(10, orderLength - 1))
         {
             current = 0;
         }
     }
     return(data);
 }
コード例 #2
0
ファイル: ECPainter.cs プロジェクト: lindyw/imseCAVELauncher
    public void Save(string path)
    {
        ECFile store = new ECFile(path);

        if (!store.DirectoryExists())
        {
            store.CreateDirectory();
        }
        path = store.directory + "/" + store.file + "_";
        totalPaint++;
        while (ECFile.FileExists(path + ECCommons.FixLength(totalPaint, 0, 3) + "." + store.extension))
        {
            totalPaint++;
        }
        paint.SaveTexture(path + ECCommons.FixLength(totalPaint, 0, 3) + "." + store.extension);
    }
コード例 #3
0
    // Use this for initialization
    void Start()
    {
        if (orderLength > 0)
        {
            orderLength++;
        }
        receiverFolder    = directory + "/" + receiverFolder;
        transmitterFolder = directory + "/" + transmitterFolder;

        if (startUpClear)
        {
            if (ReceiverFound())
            {
                Directory.Delete(receiverFolder, true);
            }
            if (TransmitterFound())
            {
                Directory.Delete(transmitterFolder, true);
            }
        }

        transferedData = ECCommons.FixLength(0, 0, orderLength);
    }