private void OnDisable() { EditorApplication.update -= Update; i_pauseSample = 0; EAudio.StopClip(); EditorUtility.SetDirty(target); beats.ForceSort(); }
void Stop() { i_curSelectPos = -1; b_pause = false; i_pauseSample = 0; EAudio.StopClip(); f_beatCheck = 0f; }