public void DungeonsTable_CreateTable_Success() { File.Move(DungeonsTable.FileName, renamedFilename); try { DungeonsTable.CreateTable(); Assert.IsTrue(File.Exists(DungeonsTable.FileName)); } finally { if (File.Exists(DungeonsTable.FileName)) { File.Delete(DungeonsTable.FileName); } File.Move(renamedFilename, DungeonsTable.FileName); } }
public void DungeonsTable_CreateTable_Success() { File.Delete(DungeonsTable.FileName); DungeonsTable.CreateTable(); Assert.IsTrue(File.Exists(DungeonsTable.FileName)); }