//返回世界地图信息 public void Fun_8_1(INetData data) { //Singleton<WaitingView>.Instance.CloseView (); Log.info(this, "8-1协议返回副本信息"); DungeonWorldInfoMsg_8_1 dungeonWorldInfoMsg = new DungeonWorldInfoMsg_8_1(); dungeonWorldInfoMsg.read(data.GetMemoryStream()); Singleton <CopyMode> .Instance.UpdateWorldMapInfo(dungeonWorldInfoMsg); }
//更新世界地图信息 public void UpdateWorldMapInfo(DungeonWorldInfoMsg_8_1 msg) { _openedWorldIdList = msg.ids; DataUpdate(UPDATE_WORLDMAP); }